
Gladiator
Quest: Trial of the Challenger, Testimony of Trust, Test of the Duelist
Skills:
40
43
46
49
52
55
58
60
61
62
64
66
68
70
72
74
76
All
Level 40
Name and description
SP
Active
Magic
Spellbook
Attribute

Increases Critical Damages by 139. Continuously consumes MP proportionately to the user's level.
30000
Toggle
No
No

Increases P. Def. by 20.4 when equipped with heavy armor.
10000
Passive
No
No

Increases P. Def. by 21.6 when equipped with heavy armor.
10000
Passive
No
No

Increases P. Def. by 22.8 when equipped with heavy armor.
10000
Passive
No
No

Increases P. Def. by 21.5 and Evasion by 6 when equipped with light armor.
10000
Passive
No
No

Increases P. Def. by 22.7 and Evasion by 6 when equipped with light armor.
10000
Passive
No
No

Increases P. Def. by 24 and Evasion by 6 when equipped with light armor.
10000
Passive
No
No

Absorbs the target's energy. Energy can be absorbed with a 15% chance for regular physical attacks and 30% during a
critical attack. Applies when a sword, blunt weapon, or dualsword is equipped. Up to 1 stage of energy can be absorbed.
30000
Passive
No
No

Increases P. Atk. by 23.7 when using a sword or blunt weapon.
10000
Passive
No
No

Increases P. Atk. by 25.4 when using a sword or blunt weapon.
10000
Passive
No
No

Increases P. Atk. by 27.1 when using a sword or blunt weapon.
10000
Passive
No
No

Increases the user's P. Atk. toward animals by 30% for 10 minutes.
30000
Active
No
No

Attacks the enemy with 738 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
10000
Active
No
No

Attacks the enemy with 784 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
10000
Active
No
No

Attacks the enemy with 833 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
10000
Active
No
No

Attacks the enemy with 487 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
10000
Active
No
No

Attacks the enemy with 518 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
10000
Active
No
No

Attacks the enemy with 550 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
10000
Active
No
No

Charges toward the enemy. Cannot be used when a bow/crossbow is equipped.
30000
Active
No
No

Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dualsword weapon.
Force energy will disperse after 10 minutes of non-use. Can be charged up to level 1.
30000
Active
No
No

Attacks the enemy with 517 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
10000
Active
No
No

Attacks the enemy with 549 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
10000
Active
No
No

Attacks the enemy with 583 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
10000
Active
No
No
Level 43
Name and description
SP
Active
Magic
Spellbook
Attribute

Increases Critical Damages by 166. Continuously consumes MP proportionately to the user's level.
32000
Toggle
No
No

Increases P. Def. by 24.1 when equipped with heavy armor.
12000
Passive
No
No

Increases P. Def. by 25.4 when equipped with heavy armor.
12000
Passive
No
No

Increases P. Def. by 26.7 when equipped with heavy armor.
12000
Passive
No
No

Increases P. Def. by 25.3 and Evasion by 6 when equipped with light armor.
12000
Passive
No
No

Increases P. Def. by 26.6 and Evasion by 6 when equipped with light armor.
12000
Passive
No
No

Increases P. Def. by 27.9 and Evasion by 6 when equipped with light armor.
12000
Passive
No
No

Absorbs the target's energy. Energy can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack.
Applies when a sword, blunt weapon, or dualsword is equipped. Up to 2 stage of energy can be absorbed.
32000
Passive
No
No

Increases P. Atk. by 29 when using a sword or blunt weapon.
12000
Passive
No
No

Increases P. Atk. by 30.9 when using a sword or blunt weapon.
12000
Passive
No
No

Increases P. Atk. by 32.9 when using a sword or blunt weapon.
12000
Passive
No
No

Attacks the enemy with 884 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible.
Ignores Shield Defense.
12000
Active
No
No

Attacks the enemy with 937 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible.
Ignores Shield Defense.
12000
Active
No
No

Attacks the enemy with 992 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible.
Ignores Shield Defense.
12000
Active
No
No

Attacks the enemy with 583 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
12000
Active
No
No

Attacks the enemy with 618 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
12000
Active
No
No

Attacks the enemy with 655 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
12000
Active
No
No

Supplements the user's P. Atk. with 369 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
11000
Active
No
No

Supplements the user's P. Atk. with 392 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
11000
Active
No
No

Supplements the user's P. Atk. with 417 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
11000
Active
No
No

Supplements the user's P. Atk. with 442 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
11000
Active
No
No

Supplements the user's P. Atk. with 469 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
11000
Active
No
No

Supplements the user's P. Atk. with 496 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
11000
Active
No
No

Supplements the user's P. Atk. with 111 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
12000
Active
No
No

Supplements the user's P. Atk. with 111 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
12000
Active
No
No

Supplements the user's P. Atk. with 124 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
12000
Active
No
No

Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dualsword weapon.
Force energy will disperse after 10 minutes of non-use. Can be charged up to level 2.
32000
Active
No
No

Attacks the enemy with 619 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
12000
Active
No
No

Attacks the enemy with 656 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
12000
Active
No
No

Attacks the enemy with 694 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
12000
Active
No
No
Level 46
Name and description
SP
Active
Magic
Spellbook
Attribute

Increases Critical Damages by 196. Continuously consumes MP proportionately to the user's level.
43000
Toggle
No
No

Increases P. Def. by 28 when equipped with heavy armor.
14000
Passive
No
No

Increases P. Def. by 29.4 when equipped with heavy armor.
14000
Passive
No
No

Increases P. Def. by 30.8 when equipped with heavy armor.
14000
Passive
No
No

Increases P. Def. by 29.3 and Evasion by 6 when equipped with light armor.
14000
Passive
No
No

Increases P. Def. by 30.7 and Evasion by 6 when equipped with light armor.
14000
Passive
No
No

Increases P. Def. by 32.1 and Evasion by 6 when equipped with light armor.
14000
Passive
No
No

Increases P. Atk. by 35 when using a sword or blunt weapon.
14000
Passive
No
No

Increases P. Atk. by 37.1 when using a sword or blunt weapon.
14000
Passive
No
No

Increases P. Atk. by 39.4 when using a sword or blunt weapon.
14000
Passive
No
No

Increases the user's P. Atk. toward plants by 30% for 10 minutes.
43000
Active
No
No

Attacks the enemy with 1049 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
14000
Active
No
No

Attacks the enemy with 1109 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
14000
Active
No
No

Attacks the enemy with 1171 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
14000
Active
No
No

Attacks the enemy with 693 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon.
Ignores Shield Defense. Over-hit and critical hit are possible.
14000
Active
No
No

Attacks the enemy with 732 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon.
Ignores Shield Defense. Over-hit and critical hit are possible.
14000
Active
No
No

Attacks the enemy with 773 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon.
Ignores Shield Defense. Over-hit and critical hit are possible.
14000
Active
No
No

Supplements the user's P. Atk. with 525 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
14000
Active
No
No

Supplements the user's P. Atk. with 555 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
14000
Active
No
No

Supplements the user's P. Atk. with 586 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
14000
Active
No
No

Supplements the user's P. Atk. with 132 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
14000
Active
No
No

Supplements the user's P. Atk. with 139 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
14000
Active
No
No

Supplements the user's P. Atk. with 147 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
14000
Active
No
No

Attacks the enemy with 735 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
14000
Active
No
No

Attacks the enemy with 777 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
14000
Active
No
No

Attacks the enemy with 820 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
14000
Active
No
No
Level 49
Name and description
SP
Active
Magic
Spellbook
Attribute

Increases Critical Damages by 229. Continuously consumes MP proportionately to the user's level.
61000
Toggle
No
No

Increases P. Def. by 32.2 when equipped with heavy armor.
20000
Passive
No
No

Increases P. Def. by 33.7 when equipped with heavy armor.
20000
Passive
No
No

Increases P. Def. by 35.2 when equipped with heavy armor.
20000
Passive
No
No

Increases P. Def. by 33.6 and Evasion by 6 when equipped with light armor.
20000
Passive
No
No

Increases P. Def. by 35 and Evasion by 6 when equipped with light armor.
20000
Passive
No
No

Increases P. Def. by 36.5 and Evasion by 6 when equipped with light armor.
20000
Passive
No
No

Absorbs the target's energy. Energy can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack.
Applies when a sword, blunt weapon, or dualsword is equipped. Up to 3 stage of energy can be absorbed.
61000
Passive
No
No

Increases P. Atk. by 41.7 when using a sword or blunt weapon.
20000
Passive
No
No

Increases P. Atk. by 44.1 when using a sword or blunt weapon.
20000
Passive
No
No

Increases P. Atk. by 46.6 when using a sword or blunt weapon.
20000
Passive
No
No

Supplements the user's P. Atk. with Power 918, enabling a powerful sword stroke once the weapon's energy has been recharged.
Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
14000
Active
No
No

Supplements the user's P. Atk. with Power 971, enabling a powerful sword stroke once the weapon's energy has been recharged.
Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
14000
Active
No
No

Supplements the user's P. Atk. with Power 1025, enabling a powerful sword stroke once the weapon's energy has been recharged.
Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
14000
Active
No
No

Supplements the user's P. Atk. with Power 1081, enabling a powerful sword stroke once the weapon's energy has been recharged.
Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
20000
Active
No
No

Supplements the user's P. Atk. with Power 1140, enabling a powerful sword stroke once the weapon's energy has been recharged.
Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
20000
Active
No
No

Supplements the user's P. Atk. with Power 1200, enabling a powerful sword stroke once the weapon's energy has been recharged.
Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
20000
Active
No
No

Attacks the enemy with 1236 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
20000
Active
No
No

Attacks the enemy with 1302 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
20000
Active
No
No

Attacks the enemy with 1371 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
20000
Active
No
No

Attacks the enemy with 816 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon.
Ignores Shield Defense. Over-hit and critical hit are possible.
20000
Active
No
No

Attacks the enemy with 860 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon.
Ignores Shield Defense. Over-hit and critical hit are possible.
20000
Active
No
No

Attacks the enemy with 905 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon.
Ignores Shield Defense. Over-hit and critical hit are possible.
20000
Active
No
No

Increases Resistance to Paralysis, Hold, Sleep, Stun and buff-canceling attacks by 60% for 1 minute.
61000
Active
No
No

Supplements the user's P. Atk. with 618 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
20000
Active
No
No

Supplements the user's P. Atk. with 651 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
20000
Active
No
No

Supplements the user's P. Atk. with 686 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
20000
Active
No
No

Supplements the user's P. Atk. with 155 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
20000
Active
No
No

Supplements the user's P. Atk. with 163 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
20000
Active
No
No

Supplements the user's P. Atk. with 172 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
20000
Active
No
No

Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dualsword weapon.
Force energy will disperse after 10 minutes of non-use. Can be charged up to level 3.
61000
Active
No
No

Supplements the user's P. Atk. with 155 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
20000
Active
No
No

Supplements the user's P. Atk. with 163 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
20000
Active
No
No

Supplements the user's P. Atk. with 172 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
20000
Active
No
No

Attacks the enemy with 865 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
20000
Active
No
No

Attacks the enemy with 912 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
20000
Active
No
No

Attacks the enemy with 960 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
20000
Active
No
No
Level 52
Name and description
SP
Active
Magic
Spellbook
Attribute

Increases Critical Damages by 266. Continuously consumes MP proportionately to the user's level.
100000
Toggle
No
No

Increases the number of buffs an individual can receive by 1.
-
Passive
No

-

Increases P. Def. by 36.7 when equipped with heavy armor.
33000
Passive
No
No

Increases P. Def. by 38.2 when equipped with heavy armor.
33000
Passive
No
No

Increases P. Def. by 39.8 when equipped with heavy armor.
33000
Passive
No
No

Increases P. Def. by 38.1 and Evasion by 6 when equipped with light armor.
33000
Passive
No
No

Increases P. Def. by 39.6 and Evasion by 6 when equipped with light armor.
33000
Passive
No
No

Increases P. Def. by 41.2 and Evasion by 6 when equipped with light armor.
33000
Passive
No
No

Increases P. Atk. by 49.2 when using a sword or blunt weapon.
33000
Passive
No
No

Increases P. Atk. by 51.9 when using a sword or blunt weapon.
33000
Passive
No
No

Increases P. Atk. by 54.6 when using a sword or blunt weapon.
33000
Passive
No
No

Increases the user's P. Atk. toward beasts by 30% for 10 minutes.
100000
Active
No
No

Supplements the user's P. Atk. with Power 1262, enabling a powerful sword stroke once the weapon's energy has been recharged.
Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
33000
Active
No
No

Supplements the user's P. Atk. with Power 1327, enabling a powerful sword stroke once the weapon's energy has been recharged.
Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
33000
Active
No
No

Supplements the user's P. Atk. with Power 1393, enabling a powerful sword stroke once the weapon's energy has been recharged.
Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
33000
Active
No
No

Attacks the enemy with 1443 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
33000
Active
No
No

Attacks the enemy with 1516 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
33000
Active
No
No

Attacks the enemy with 1592 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
33000
Active
No
No

Attacks the enemy with 952 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon.
Ignores Shield Defense. Over-hit and critical hit are possible.
33000
Active
No
No

Attacks the enemy with 1001 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon.
Ignores Shield Defense. Over-hit and critical hit are possible.
33000
Active
No
No

Attacks the enemy with 1051 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon.
Ignores Shield Defense. Over-hit and critical hit are possible.
33000
Active
No
No

Supplements the user's P. Atk. with 722 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
33000
Active
No
No

Supplements the user's P. Atk. with 758 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
33000
Active
No
No

Supplements the user's P. Atk. with 796 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
33000
Active
No
No

Supplements the user's P. Atk. with 181 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
33000
Active
No
No

Supplements the user's P. Atk. with 190 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
33000
Active
No
No

Supplements the user's P. Atk. with 199 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
33000
Active
No
No

Supplements the user's P. Atk. with 181 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
33000
Active
No
No

Supplements the user's P. Atk. with 190 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
33000
Active
No
No

Supplements the user's P. Atk. with 199 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
33000
Active
No
No

Attacks the enemy with 1010 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
33000
Active
No
No

Attacks the enemy with 1062 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
33000
Active
No
No

Attacks the enemy with 1115 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
33000
Active
No
No
Level 55
Name and description
SP
Active
Magic
Spellbook
Attribute

Increases Critical Damages by 306. Continuously consumes MP proportionately to the user's level.
138000
Toggle
No
No

Increases P. Def. by 41.4 when equipped with heavy armor.
46000
Passive
No
No

Increases P. Def. by 43 when equipped with heavy armor.
46000
Passive
No
No

Increases P. Def. by 44.6 when equipped with heavy armor.
46000
Passive
No
No

Increases P. Def. by 42.8 and Evasion by 6 when equipped with light armor.
46000
Passive
No
No

Increases P. Def. by 44.5 and Evasion by 6 when equipped with light armor.
46000
Passive
No
No

Increases P. Def. by 46.1 and Evasion by 6 when equipped with light armor.
46000
Passive
No
No

Absorbs the target's energy. Energy can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack.
Applies when a sword, blunt weapon, or dualsword is equipped. Up to 4 stage of energy can be absorbed.
138000
Passive
No
No

Increases P. Atk. by 57.5 when using a sword or blunt weapon.
46000
Passive
No
No

Increases P. Atk. by 60.4 when using a sword or blunt weapon.
46000
Passive
No
No

Increases P. Atk. by 63.3 when using a sword or blunt weapon.
46000
Passive
No
No

Supplements the user's P. Atk. with Power 1461, enabling a powerful sword stroke once the weapon's energy has been recharged.
Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
46000
Active
No
No

Supplements the user's P. Atk. with Power 1531, enabling a powerful sword stroke once the weapon's energy has been recharged.
Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
46000
Active
No
No

Supplements the user's P. Atk. with Power 1603, enabling a powerful sword stroke once the weapon's energy has been recharged.
Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
46000
Active
No
No

Attacks the enemy with 1670 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
46000
Active
No
No

Attacks the enemy with 1750 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
46000
Active
No
No

Attacks the enemy with 1832 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
46000
Active
No
No

Attacks the enemy with 1102 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon.
Ignores Shield Defense. Over-hit and critical hit are possible.
46000
Active
No
No

Attacks the enemy with 1155 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon.
Ignores Shield Defense. Over-hit and critical hit are possible.
46000
Active
No
No

Attacks the enemy with 1210 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon.
Ignores Shield Defense. Over-hit and critical hit are possible.
46000
Active
No
No

Supplements the user's P. Atk. with 835 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
46000
Active
No
No

Supplements the user's P. Atk. with 875 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
46000
Active
No
No

Supplements the user's P. Atk. with 916 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
46000
Active
No
No

Supplements the user's P. Atk. with 209 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
46000
Active
No
No

Supplements the user's P. Atk. with 219 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
46000
Active
No
No

Supplements the user's P. Atk. with 229 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
46000
Active
No
No

Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dualsword weapon.
Force energy will disperse after 10 minutes of non-use. Can be charged up to level 4.
138000
Active
No
No

Supplements the user's P. Atk. with 209 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
46000
Active
No
No

Supplements the user's P. Atk. with 219 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
46000
Active
No
No

Supplements the user's P. Atk. with 229 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
46000
Active
No
No

Attacks the enemy with 1169 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
46000
Active
No
No

Attacks the enemy with 1225 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
46000
Active
No
No

Attacks the enemy with 1283 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
46000
Active
No
No

Attacks the enemy with rapid three slashes with 1948 Power added to P. Atk. Requires a dualsword. Over-hit is possible.
Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible.
46000
Active
No
No

Attacks the enemy with rapid three slashes with 2042 Power added to P. Atk. Requires a dualsword. Over-hit is possible.
Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible.
46000
Active
No
No

Attacks the enemy with rapid three slashes with 2138 Power added to P. Atk. Requires a dualsword. Over-hit is possible.
Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible.
46000
Active
No
No
Level 58
Name and description
SP
Active
Magic
Spellbook
Attribute

Increases Critical Damages by 349. Continuously consumes MP proportionately to the user's level.
153000
Toggle
No
No

Increases Resistance to Stun attacks by 5 and Resistance to Sleep attacks by 10. Continuously consumes MP proportionately to the user's level.
153000
Toggle
No
No

Increases P. Def. by 46.3 when equipped with heavy armor.
51000
Passive
No
No

Increases P. Def. by 48 when equipped with heavy armor.
51000
Passive
No
No

Increases P. Def. by 49.7 when equipped with heavy armor.
51000
Passive
No
No

Increases P. Def. by 47.8 and Evasion by 6 when equipped with light armor.
51000
Passive
No
No

Increases P. Def. by 49.5 and Evasion by 6 when equipped with light armor.
51000
Passive
No
No

Increases P. Def. by 51.3 and Evasion by 6 when equipped with light armor.
51000
Passive
No
No

Increases P. Atk. by 66.4 when using a sword or blunt weapon.
51000
Passive
No
No

Increases P. Atk. by 69.5 when using a sword or blunt weapon.
51000
Passive
No
No

Increases P. Atk. by 72.7 when using a sword or blunt weapon.
51000
Passive
No
No

Increases the user's P. Atk. toward Dragons by 30% for 10 minutes.
153000
Active
No
No

Supplements the user's P. Atk. with Power 1677, enabling a powerful sword stroke once the weapon's energy has been recharged.
Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
51000
Active
No
No

Supplements the user's P. Atk. with Power 1753, enabling a powerful sword stroke once the weapon's energy has been recharged.
Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
51000
Active
No
No

Supplements the user's P. Atk. with Power 1830, enabling a powerful sword stroke once the weapon's energy has been recharged.
Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
51000
Active
No
No

Attacks the enemy with 1917 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
51000
Active
No
No

Attacks the enemy with 2003 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
51000
Active
No
No

Attacks the enemy with 2091 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
51000
Active
No
No

Attacks the enemy with 1265 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon.
Ignores Shield Defense. Over-hit and critical hit are possible.
51000
Active
No
No

Attacks the enemy with 1322 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon.
Ignores Shield Defense. Over-hit and critical hit are possible.
51000
Active
No
No

Attacks the enemy with 1380 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon.
Ignores Shield Defense. Over-hit and critical hit are possible.
51000
Active
No
No

Supplements the user's P. Atk. with 959 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
51000
Active
No
No

Supplements the user's P. Atk. with 1002 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
51000
Active
No
No

Supplements the user's P. Atk. with 1046 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
51000
Active
No
No

Supplements the user's P. Atk. with 240 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
51000
Active
No
No

Supplements the user's P. Atk. with 251 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
51000
Active
No
No

Supplements the user's P. Atk. with 262 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
51000
Active
No
No

Supplements the user's P. Atk. with 240 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
51000
Active
No
No

Supplements the user's P. Atk. with 251 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
51000
Active
No
No

Supplements the user's P. Atk. with 262 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
51000
Active
No
No

Attacks the enemy with 1342 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
51000
Active
No
No

Attacks the enemy with 1402 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
51000
Active
No
No

Attacks the enemy with 1464 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
51000
Active
No
No

Attacks the enemy with rapid three slashes with 2236 Power added to P. Atk. Requires a dualsword. Over-hit is possible.
Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible.
51000
Active
No
No

Attacks the enemy with rapid three slashes with 2337 Power added to P. Atk. Requires a dualsword. Over-hit is possible.
Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible.
51000
Active
No
No

Attacks the enemy with rapid three slashes with 2439 Power added to P. Atk. Requires a dualsword. Over-hit is possible.
Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible.
51000
Active
No
No
Level 60
Name and description
SP
Active
Magic
Spellbook
Attribute

Increases Critical Damages by 379. Continuously consumes MP proportionately to the user's level.
181000
Toggle
No
No

Increases P. Def. by 51.4 when equipped with heavy armor.
91000
Passive
No
No

Increases P. Def. by 53.2 when equipped with heavy armor.
91000
Passive
No
No

Increases P. Def. by 53 and Evasion by 6 when equipped with light armor.
91000
Passive
No
No

Increases P. Def. by 54.8 and Evasion by 6 when equipped with light armor.
91000
Passive
No
No

Absorbs the target's energy. Energy can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack.
Applies when a sword, blunt weapon, or dualsword is equipped. Up to 5 stage of energy can be absorbed..
181000
Passive
No
No

Increases P. Atk. by 76 when using a sword or blunt weapon.
91000
Passive
No
No

Increases P. Atk. by 79.3 when using a sword or blunt weapon.
91000
Passive
No
No

Supplements the user's P. Atk. with Power 1908, enabling a powerful sword stroke once the weapon's energy has been recharged.
Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
91000
Active
No
No

Supplements the user's P. Atk. with Power 1988, enabling a powerful sword stroke once the weapon's energy has been recharged.
Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
91000
Active
No
No

Attacks the enemy with 2181 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
91000
Active
No
No

Attacks the enemy with 2272 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
91000
Active
No
No

Attacks the enemy with 1440 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon.
Ignores Shield Defense. Over-hit and critical hit are possible.
91000
Active
No
No

Attacks the enemy with 1500 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon.
Ignores Shield Defense. Over-hit and critical hit are possible.
91000
Active
No
No

Supplements the user's P. Atk. with 1091 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
91000
Active
No
No

Supplements the user's P. Atk. with 1136 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
91000
Active
No
No

Supplements the user's P. Atk. with 273 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
91000
Active
No
No

Supplements the user's P. Atk. with 284 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
91000
Active
No
No

Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dualsword weapon.
Force energy will disperse after 10 minutes of non-use. Can be charged up to level 5.
181000
Active
No
No

Supplements the user's P. Atk. with 273 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
91000
Active
No
No

Supplements the user's P. Atk. with 284 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
91000
Active
No
No

Attacks the enemy with 1527 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
91000
Active
No
No

Attacks the enemy with 1591 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
91000
Active
No
No

Attacks the enemy with rapid three slashes with 2544 Power added to P. Atk. Requires a dualsword. Over-hit is possible.
Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible.
91000
Active
No
No

Attacks the enemy with rapid three slashes with 2651 Power added to P. Atk. Requires a dualsword. Over-hit is possible.
Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible.
91000
Active
No
No
Level 61
Name and description
SP
Active
Magic
Spellbook
Attribute

Increases the number of buffs an individual can receive by 2.
-
Passive
No

No
Level 62
Name and description
SP
Active
Magic
Spellbook
Attribute

Increases Critical Damages by 410. Continuously consumes MP proportionately to the user's level.
250000
Toggle
No
No

Increases Resistance to Paralysis, Hold, Sleep, Stun and buff-canceling attacks by 80% for 1 minute.
250000
Active
No
No

Increases P. Def. by 55 when equipped with heavy armor.
130000
Passive
No
No

Increases P. Def. by 56.7 when equipped with heavy armor.
130000
Passive
No
No

Increases P. Def. by 56.6 and Evasion by 6 when equipped with light armor.
130000
Passive
No
No

Increases P. Def. by 58.4 and Evasion by 6 when equipped with light armor.
130000
Passive
No
No

Increases P. Atk. by 82.7 when using a sword or blunt weapon.
130000
Passive
No
No

Increases P. Atk. by 86.1 when using a sword or blunt weapon.
130000
Passive
No
No

Supplements the user's P. Atk. with Power 2070, enabling a powerful sword stroke once the weapon's energy has been recharged.
Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
130000
Active
No
No

Supplements the user's P. Atk. with Power 2153, enabling a powerful sword stroke once the weapon's energy has been recharged.
Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
130000
Active
No
No

Attacks the enemy with 2366 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
130000
Active
No
No

Attacks the enemy with 2460 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
130000
Active
No
No

Attacks the enemy with 1561 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon.
Ignores Shield Defense. Over-hit and critical hit are possible.
130000
Active
No
No

Attacks the enemy with 1624 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon.
Ignores Shield Defense. Over-hit and critical hit are possible.
130000
Active
No
No

Supplements the user's P. Atk. with 1183 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
130000
Active
No
No

Supplements the user's P. Atk. with 1230 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
130000
Active
No
No

Supplements the user's P. Atk. with 296 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
130000
Active
No
No

Supplements the user's P. Atk. with 308 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
130000
Active
No
No

Uses sword energy to increase Speed by 40 for 15 seconds.
Need to recharge 2nd stage of Sword Energy. Requires a dualsword.
250000
Active
No
No

Supplements the user's P. Atk. with 296 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
130000
Active
No
No

Supplements the user's P. Atk. with 308 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
130000
Active
No
No

Attacks the enemy with 1656 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
130000
Active
No
No

Attacks the enemy with 1722 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
130000
Active
No
No

Attacks the enemy with rapid three slashes with 2760 Power added to P. Atk. Requires a dualsword. Over-hit is possible.
Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible.
130000
Active
No
No

Attacks the enemy with rapid three slashes with 2870 Power added to P. Atk. Requires a dualsword. Over-hit is possible.
Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible.
130000
Active
No
No
Level 64
Name and description
SP
Active
Magic
Spellbook
Attribute

Increases Critical Damages by 443. Continuously consumes MP proportionately to the user's level.
320000
Toggle
No
No

Increases P. Def. by 58.6 when equipped with heavy armor.
160000
Passive
No
No

Increases P. Def. by 60.4 when equipped with heavy armor.
160000
Passive
No
No

Increases P. Def. by 60.2 and Evasion by 6 when equipped with light armor.
160000
Passive
No
No

Increases P. Def. by 62.1 and Evasion by 6 when equipped with light armor.
160000
Passive
No
No

Increases P. Atk. by 89.6 when using a sword or blunt weapon.
160000
Passive
No
No

Increases P. Atk. by 93.1 when using a sword or blunt weapon.
160000
Passive
No
No

Supplements the user's P. Atk. with Power 2237, enabling a powerful sword stroke once the weapon's energy has been recharged.
Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
160000
Active
No
No

Supplements the user's P. Atk. with Power 2322, enabling a powerful sword stroke once the weapon's energy has been recharged.
Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
160000
Active
No
No

Increases dualsword weapon Atk. Spd. by 8% for 1 minute and ordinary/skill attack damage by 5% during PvP.
320000
Active
No
No

Attacks the enemy with 2556 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
160000
Active
No
No

Attacks the enemy with 2653 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
160000
Active
No
No

Attacks the enemy with 1687 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon.
Ignores Shield Defense. Over-hit and critical hit are possible.
160000
Active
No
No

Attacks the enemy with 1751 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon.
Ignores Shield Defense. Over-hit and critical hit are possible.
160000
Active
No
No

Supplements the user's P. Atk. with 1278 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
160000
Active
No
No

Supplements the user's P. Atk. with 1327 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
160000
Active
No
No

Supplements the user's P. Atk. with 320 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
160000
Active
No
No

Supplements the user's P. Atk. with 332 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
160000
Active
No
No

Supplements the user's P. Atk. with 320 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
160000
Active
No
No

Supplements the user's P. Atk. with 332 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
160000
Active
No
No

Attacks the enemy with 1789 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
160000
Active
No
No

Attacks the enemy with 1857 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
160000
Active
No
No

Attacks the enemy with rapid three slashes with 2982 Power added to P. Atk. Requires a dualsword. Over-hit is possible.
Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible.
160000
Active
No
No

Attacks the enemy with rapid three slashes with 3095 Power added to P. Atk. Requires a dualsword. Over-hit is possible.
Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible.
160000
Active
No
No
Level 66
Name and description
SP
Active
Magic
Spellbook
Attribute

Increases Critical Damages by 475. Continuously consumes MP proportionately to the user's level.
410000
Toggle
No
No

Increases Resistance to Stun attacks by 10 and Resistance to Sleep attacks by 20. Continuously consumes MP proportionately to the user's level.
410000
Toggle
No
No

Increases P. Def. by 62.2 when equipped with heavy armor.
210000
Passive
No
No

Increases P. Def. by 64.1 when equipped with heavy armor.
210000
Passive
No
No

Increases P. Def. by 64 and Evasion by 6 when equipped with light armor.
210000
Passive
No
No

Increases P. Def. by 65.8 and Evasion by 6 when equipped with light armor.
210000
Passive
No
No

Absorbs the target's energy. Energy can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack.
Applies when a sword, blunt weapon, or dualsword is equipped. Up to 6 stage of energy can be absorbed.
410000
Passive
No
No

Increases P. Atk. by 96.6 when using a sword or blunt weapon.
210000
Passive
No
No

Increases P. Atk. by 100.2 when using a sword or blunt weapon.
210000
Passive
No
No

Supplements the user's P. Atk. with Power 2408, enabling a powerful sword stroke once the weapon's energy has been recharged.
Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
210000
Active
No
No

Supplements the user's P. Atk. with Power 2494, enabling a powerful sword stroke once the weapon's energy has been recharged.
Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
210000
Active
No
No

Attacks the enemy with 2751 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
210000
Active
No
No

Attacks the enemy with 2850 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
210000
Active
No
No

Attacks the enemy with 1816 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon.
Ignores Shield Defense. Over-hit and critical hit are possible.
210000
Active
No
No

Attacks the enemy with 1881 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon.
Ignores Shield Defense. Over-hit and critical hit are possible.
210000
Active
No
No

Supplements the user's P. Atk. with 1376 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
210000
Active
No
No

Supplements the user's P. Atk. with 1425 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
210000
Active
No
No

Supplements the user's P. Atk. with 344 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
210000
Active
No
No

Supplements the user's P. Atk. with 357 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
210000
Active
No
No

Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dualsword weapon.
Force energy will disperse after 10 minutes of non-use. Can be charged up to level 6.
410000
Active
No
No

Supplements the user's P. Atk. with 344 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
210000
Active
No
No

Supplements the user's P. Atk. with 357 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
210000
Active
No
No

Attacks the enemy with 1926 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
210000
Active
No
No

Attacks the enemy with 1995 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
210000
Active
No
No

Attacks the enemy with rapid three slashes with 3210 Power added to P. Atk. Requires a dualsword. Over-hit is possible.
Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible.
210000
Active
No
No

Attacks the enemy with rapid three slashes with 3325 Power added to P. Atk. Requires a dualsword. Over-hit is possible.
Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible.
210000
Active
No
No
Level 68
Name and description
SP
Active
Magic
Spellbook
Attribute

Increases Critical Damages by 509. Continuously consumes MP proportionately to the user's level.
490000
Toggle
No
No

Increases P. Def. by 66 when equipped with heavy armor.
240000
Passive
No
No

Increases P. Def. by 67.8 when equipped with heavy armor.
240000
Passive
No
No

Increases P. Def. by 67.7 and Evasion by 6 when equipped with light armor.
240000
Passive
No
No

Increases P. Def. by 69.7 and Evasion by 6 when equipped with light armor.
240000
Passive
No
No

Increases P. Atk. by 103.8 when using a sword or blunt weapon.
240000
Passive
No
No

Increases P. Atk. by 107.5 when using a sword or blunt weapon.
240000
Passive
No
No

Supplements the user's P. Atk. with Power 2581, enabling a powerful sword stroke once the weapon's energy has been recharged.
Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
240000
Active
No
No

Supplements the user's P. Atk. with Power 2669, enabling a powerful sword stroke once the weapon's energy has been recharged.
Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
240000
Active
No
No

Attacks the enemy with 2950 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
240000
Active
No
No

Attacks the enemy with 3050 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
240000
Active
No
No

Attacks the enemy with 1947 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon.
Ignores Shield Defense. Over-hit and critical hit are possible.
240000
Active
No
No

Attacks the enemy with 2013 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon.
Ignores Shield Defense. Over-hit and critical hit are possible.
240000
Active
No
No

Supplements the user's P. Atk. with 1475 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
240000
Active
No
No

Supplements the user's P. Atk. with 1525 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
240000
Active
No
No

Supplements the user's P. Atk. with 369 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
240000
Active
No
No

Supplements the user's P. Atk. with 382 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
240000
Active
No
No

Uses sword energy to increase Speed by 66 for 15 seconds. Requires 3rd stage of Sword Energy recharge. Requires a dualsword.
490000
Active
No
No

Supplements the user's P. Atk. with 369 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
240000
Active
No
No

Supplements the user's P. Atk. with 382 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
240000
Active
No
No

Attacks the enemy with 2065 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
240000
Active
No
No

Attacks the enemy with 2135 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
240000
Active
No
No

Attacks the enemy with rapid three slashes with 3442 Power added to P. Atk. Requires a dualsword. Over-hit is possible.
Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible.
240000
Active
No
No

Attacks the enemy with rapid three slashes with 3559 Power added to P. Atk. Requires a dualsword. Over-hit is possible.
Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible.
240000
Active
No
No
Level 70
Name and description
SP
Active
Magic
Spellbook
Attribute

Increases Critical Damages by 542. Continuously consumes MP proportionately to the user's level.
580000
Toggle
No
No

Increases P. Def. by 69.7 when equipped with heavy armor.
290000
Passive
No
No

Increases P. Def. by 71.6 when equipped with heavy armor.
290000
Passive
No
No

Increases P. Def. by 71.6 and Evasion by 6 when equipped with light armor.
290000
Passive
No
No

Increases P. Def. by 73.5 and Evasion by 6 when equipped with light armor.
290000
Passive
No
No

Absorbs the target's energy. Energy can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack.
Applies when a sword, blunt weapon, or dualsword is equipped. Up to 7 stage of energy can be absorbed.
580000
Passive
No
No

Increases P. Atk. by 111.1 when using a sword or blunt weapon.
290000
Passive
No
No

Increases P. Atk. by 114.8 when using a sword or blunt weapon.
290000
Passive
No
No

Supplements the user's P. Atk. with Power 2757, enabling a powerful sword stroke once the weapon's energy has been recharged.
Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
290000
Active
No
No

Supplements the user's P. Atk. with Power 2846, enabling a powerful sword stroke once the weapon's energy has been recharged.
Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
290000
Active
No
No

Attacks the enemy with 3151 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
290000
Active
No
No

Attacks the enemy with 3252 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
290000
Active
No
No

Attacks the enemy with 2080 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon.
Ignores Shield Defense. Over-hit and critical hit are possible.
290000
Active
No
No

Attacks the enemy with 2146 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon.
Ignores Shield Defense. Over-hit and critical hit are possible.
290000
Active
No
No

Supplements the user's P. Atk. with 1576 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
290000
Active
No
No

Supplements the user's P. Atk. with 1626 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
290000
Active
No
No

Supplements the user's P. Atk. with 394 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
290000
Active
No
No

Supplements the user's P. Atk. with 407 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
290000
Active
No
No

Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dualsword weapon.
Force energy will disperse after 10 minutes of non-use. Can be charged up to level 7.
580000
Active
No
No

Supplements the user's P. Atk. with 394 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
290000
Active
No
No

Supplements the user's P. Atk. with 407 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
290000
Active
No
No

Attacks the enemy with 2206 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
290000
Active
No
No

Attacks the enemy with 2277 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
290000
Active
No
No

Attacks the enemy with rapid three slashes with 3676 Power added to P. Atk. Requires a dualsword. Over-hit is possible.
Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible.
290000
Active
No
No

Attacks the enemy with rapid three slashes with 3794 Power added to P. Atk. Requires a dualsword. Over-hit is possible.
Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible.
290000
Active
No
No
Level 72
Name and description
SP
Active
Magic
Spellbook
Attribute

Increases Critical Damages by 576. Continuously consumes MP proportionately to the user's level.
800000
Toggle
No
No

Increases P. Def. by 73.6 when equipped with heavy armor.
400000
Passive
No
No

Increases P. Def. by 75.5 when equipped with heavy armor.
400000
Passive
No
No

Increases P. Def. by 75.5 and Evasion by 6 when equipped with light armor.
400000
Passive
No
No

Increases P. Def. by 77.4 and Evasion by 6 when equipped with light armor.
400000
Passive
No
No

Increases P. Atk. by 118.4 when using a sword or blunt weapon.
400000
Passive
No
No

Increases P. Atk. by 122.1 when using a sword or blunt weapon.
400000
Passive
No
No

Supplements the user's P. Atk. with Power 2934, enabling a powerful sword stroke once the weapon's energy has been recharged.
Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
400000
Active
No
No

Supplements the user's P. Atk. with Power 3022, enabling a powerful sword stroke once the weapon's energy has been recharged.
Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
400000
Active
No
No

Increases dualsword weapon Atk. Spd. by 12% for 1 minute and ordinary/skill attack damage by 10% during PvP.
800000
Active
No
No

Attacks the enemy with 3353 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
400000
Active
No
No

Attacks the enemy with 3453 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
400000
Active
No
No

Attacks the enemy with 2213 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon.
Ignores Shield Defense. Over-hit and critical hit are possible.
400000
Active
No
No

Attacks the enemy with 2279 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon.
Ignores Shield Defense. Over-hit and critical hit are possible.
400000
Active
No
No

Supplements the user's P. Atk. with 1677 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
400000
Active
No
No

Supplements the user's P. Atk. with 1727 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
400000
Active
No
No

Supplements the user's P. Atk. with 420 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
400000
Active
No
No

Supplements the user's P. Atk. with 432 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
400000
Active
No
No

Supplements the user's P. Atk. with 420 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
400000
Active
No
No

Supplements the user's P. Atk. with 432 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
400000
Active
No
No

Attacks the enemy with 2347 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
400000
Active
No
No

Attacks the enemy with 2417 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
400000
Active
No
No

Attacks the enemy with rapid three slashes with 3911 Power added to P. Atk. Requires a dualsword. Over-hit is possible.
Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible.
400000
Active
No
No

Attacks the enemy with rapid three slashes with 4029 Power added to P. Atk. Requires a dualsword. Over-hit is possible.
Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible.
400000
Active
No
No
Level 74
Name and description
SP
Active
Magic
Spellbook
Attribute

Increases Critical Damages by 609. Continuously consumes MP proportionately to the user's level.
1630000
Toggle
No
No

Increases Resistance to Stun attacks by 15 and Resistance to Sleep attacks by 30. Continuously consumes MP proportionately to the user's level.
1630000
Toggle
No
No

Increases P. Def. by 77.4 when equipped with heavy armor.
810000
Passive
No
No

Increases P. Def. by 79.3 when equipped with heavy armor.
810000
Passive
No
No

Increases P. Def. by 79.4 and Evasion by 6 when equipped with light armor.
810000
Passive
No
No

Increases P. Def. by 81.3 and Evasion by 6 when equipped with light armor.
810000
Passive
No
No

Increases P. Atk. by 125.7 when using a sword or blunt weapon.
810000
Passive
No
No

Increases P. Atk. by 129.3 when using a sword or blunt weapon.
810000
Passive
No
No

Supplements the user's P. Atk. with Power 3109, enabling a powerful sword stroke once the weapon's energy has been recharged.
Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
810000
Active
No
No

Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged.
Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
810000
Active
No
No

Attacks the enemy with 3553 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
810000
Active
No
No

Attacks the enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon.
Over-hit and Critical hit are possible. Ignores Shield Defense.
810000
Active
No
No

Attacks the enemy with 2345 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon.
Ignores Shield Defense. Over-hit and critical hit are possible.
810000
Active
No
No

Attacks the enemy with 2411 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon.
Ignores Shield Defense. Over-hit and critical hit are possible.
810000
Active
No
No

Supplements the user's P. Atk. with 1777 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
810000
Active
No
No

Supplements the user's P. Atk. with 1827 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
810000
Active
No
No

Supplements the user's P. Atk. with 445 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
810000
Active
No
No

Supplements the user's P. Atk. with 457 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
810000
Active
No
No

Supplements the user's P. Atk. with 445 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
810000
Active
No
No

Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged.
Consumes 3 Energy Stones. Over-hit and critical hit are possible.
810000
Active
No
No

Attacks the enemy with 2488 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
810000
Active
No
No

Attacks the enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible.
Ignores Shield Defense.
810000
Active
No
No

Attacks the enemy with rapid three slashes with 4146 Power added to P. Atk. Requires a dualsword. Over-hit is possible.
Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible.
810000
Active
No
No

Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword. Over-hit is possible.
Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible.
810000
Active
No
No
Level 76
Name and description
SP
Active
Magic
Spellbook
Attribute

Increases the number of buffs an individual can receive by 3.
-
Passive
No

-

Increases the number of buffs an individual can receive by 4.
-
Passive
No

-