
Warcryer
Quest: Trial of the Pilgrim, Testimony of Glory, Test of the War Spirit
Skills:
40
44
48
52
56
58
60
61
62
64
66
68
70
72
74
76
All
Level 40
Name and description
SP
Active
Magic
Spellbook
Attribute

Increases Evasion of all party members by 2 for 20 minutes.
26000
Active
Yes
No

Increases M. Def. of all party members by 23% for 20 minutes.
26000
Active
Yes
No

Increases Critical Rate of all party members by 20% for 20 minutes.
26000
Active
Yes
No

When equipped with heavy armor, increases P. Def. by 34.3, Casting Spd. by 71%, and Atk. Spd. by 25%.
9000
Passive
No
No

When equipped with heavy armor, increases P. Def. by 35.5, Casting Spd. by 71%, and Atk. Spd. by 25%.
9000
Passive
No
No

When equipped with heavy armor, increases P. Def. by 36.7, Casting Spd. by 71%, and Atk. Spd. by 25%.
9000
Passive
No
No

When equipped with light armor, increases P. Def. by 43.5, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
9000
Passive
No
No

When equipped with light armor, increases P. Def. by 45, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
9000
Passive
No
No

When equipped with light armor, increases P. Def. by 46.6, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
9000
Passive
No
No

Increases P. Atk. by 16 and M. Atk. by 20. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
9000
Passive
No
No

Increases P. Atk. by 17 and M. Atk. by 21.3. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
9000
Passive
No
No

Increases P. Atk. by 18.1 and M. Atk. by 22.6. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
9000
Passive
No
No

Attacks the enemy with 167 Power added to P. Atk., causes burns for 10 seconds, and makes him consume 43 HP every second.
Cannot be used when a bow/crossbow is equipped. Over-hit and Critical are possible.
26000
Active
No


Attacks the enemy with 487 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
9000
Active
No
No

Attacks the enemy with 518 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
9000
Active
No
No

Attacks the enemy with 550 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
9000
Active
No
No

Inflicts non-attribute damage on the enemy with 52 Power added to M. Atk. Absorbs 80% of the damage as HP.
26000
Active
Yes
No

Recovers 27 HP per second for all party members for 15 seconds.
26000
Active
Yes
No

Creates a mystical cold flame that does 102 HP per second for 15 seconds.
26000
Active
Yes

Level 44
Name and description
SP
Active
Magic
Spellbook
Attribute

Increases P. Atk. of all party members by 15% for 20 minutes.
33000
Active
Yes
No

Decreases all party members' P. Def. by 5%, M. Def. by 10% and Evasion by 2, and increases P. Atk. by 5%, M. Atk.
by 10%, Atk. Spd. by 5%, Casting Spd. by 5%, and Speed by 5 for 20 minutes.
33000
Active
Yes
No

Increases Critical Damage of all party members by 25% for 20 minutes.
33000
Active
Yes
No

For 20 minutes, gives all party members the ability to recover as HP 6% of any standard melee damage inflicted on the enemy.
33000
Active
Yes
No

Increases Casting Spd. of all party members by 23% for 20 minutes.
33000
Active
Yes
No

When equipped with heavy armor, increases P. Def. by 39.3, Casting Spd. by 71%, and Atk. Spd. by 25%.
11000
Passive
No
No

When equipped with heavy armor, increases P. Def. by 40.6, Casting Spd. by 71%, and Atk. Spd. by 25%.
11000
Passive
No
No

When equipped with heavy armor, increases P. Def. by 41.9, Casting Spd. by 71%, and Atk. Spd. by 25%.
11000
Passive
No
No

When equipped with light armor, increases P. Def. by 49.8, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
11000
Passive
No
No

When equipped with light armor, increases P. Def. by 51.5, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
11000
Passive
No
No

When equipped with light armor, increases P. Def. by 53.2, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
11000
Passive
No
No

Increases P. Atk. by 20.4 and M. Atk. by 25.4. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
11000
Passive
No
No

Increases P. Atk. by 21.6 and M. Atk. by 26.9. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
11000
Passive
No
No

Increases P. Atk. by 22.8 and M. Atk. by 28.5. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
11000
Passive
No
No

Attacks the enemy with 210 Power added to P. Atk., causes burns for 10 seconds,
and makes him consume 43 HP every second.
Cannot be used when a bow/crossbow is equipped. Over-hit and Critical are possible.
33000
Active
No


Attacks the enemy with 583 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
11000
Active
No
No

Attacks the enemy with 618 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
11000
Active
No
No

Attacks the enemy with 655 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
11000
Active
No
No

Inflicts non-attribute damage on the enemy with 58 Power added to M. Atk. Absorbs 80% of the damage as HP.
33000
Active
Yes
No

Consumes the enemy's MP with 29 Power added to M. Atk. and addtioanlly causes loss of 13 MP per second for 15 seconds.
33000
Active
Yes
No

Recovers 31 HP per second for all party members for 15 seconds.
33000
Active
Yes
No
Level 48
Name and description
SP
Active
Magic
Spellbook
Attribute

Increases P. Def. of all party members by 15% for 20 minutes.
57000
Active
Yes
No

Increases Accuracy of all party members by 2 for 20 minutes.
57000
Active
Yes
No

Increases Evasion of all party members by 3 for 20 minutes.
57000
Active
Yes
No

Increases Atk. Spd. of all party members by 15% for 20 minutes.
57000
Active
Yes
No

When equipped with heavy armor, increases P. Def. by 44.7, Casting Spd. by 71%, and Atk. Spd. by 25%.
19000
Passive
No
No

When equipped with heavy armor, increases P. Def. by 46.1, Casting Spd. by 71%, and Atk. Spd. by 25%.
19000
Passive
No
No

When equipped with heavy armor, increases P. Def. by 47.6, Casting Spd. by 71%, and Atk. Spd. by 25%.
19000
Passive
No
No

When equipped with light armor, increases P. Def. by 56.7, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
19000
Passive
No
No

When equipped with light armor, increases P. Def. by 58.5, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
19000
Passive
No
No

When equipped with light armor, increases P. Def. by 60.4, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
19000
Passive
No
No

Increases P. Atk. by 25.5 and M. Atk. by 31.8. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
19000
Passive
No
No

Increases P. Atk. by 26.9 and M. Atk. by 33.6. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
19000
Passive
No
No

Increases P. Atk. by 28.3 and M. Atk. by 35.4. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
19000
Passive
No
No

Attacks the enemy with 261 Power added to P. Atk., causes burns for 10 seconds,
and makes him consume 43 HP every second.
Cannot be used when a bow/crossbow is equipped. Over-hit and Critical are possible.
57000
Active
No


Attacks the enemy with 693 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
19000
Active
No
No

Attacks the enemy with 732 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
19000
Active
No
No

Attacks the enemy with 773 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
19000
Active
No
No

Inflicts non-attribute damage on the enemy with 65 Power added to M. Atk. Absorbs 80% of the damage as HP.
57000
Active
Yes
No

Recovers 35 HP per second for all party members for 15 seconds.
57000
Active
Yes
No
Level 52
Name and description
SP
Active
Magic
Spellbook
Attribute

Increases the number of buffs an individual can receive by 1.
-
Passive
No

-

Decreases all party members' P. Def. by 8%, M. Def. by 16% and Evasion by 4, and increases P. Atk. by 8%, M. Atk.
by 16%, Atk. Spd. by 8%, Casting Spd. by 8%, and Speed by 8 for 20 minutes.
86000
Active
Yes
No

Increases M. Def. of all party members by 30% for 20 minutes.
86000
Active
Yes
No

Increases Critical Damage of all party members by 30% for 20 minutes.
86000
Active
Yes
No

When equipped with heavy armor, increases P. Def. by 50.6, Casting Spd. by 71%, and Atk. Spd. by 25%.
29000
Passive
No
No

When equipped with heavy armor, increases P. Def. by 52.1, Casting Spd. by 71%, and Atk. Spd. by 25%.
29000
Passive
No
No

When equipped with heavy armor, increases P. Def. by 53.7, Casting Spd. by 71%, and Atk. Spd. by 25%.
29000
Passive
No
No

When equipped with light armor, increases P. Def. by 64.2, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
29000
Passive
No
No

When equipped with light armor, increases P. Def. by 66.1, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
29000
Passive
No
No

When equipped with light armor, increases P. Def. by 68.1, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
29000
Passive
No
No

Increases P. Atk. by 31.4 and M. Atk. by 39.2. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
29000
Passive
No
No

Increases P. Atk. by 33 and M. Atk. by 41.2. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
29000
Passive
No
No

Increases P. Atk. by 34.6 and M. Atk. by 43.2. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
29000
Passive
No
No

Attacks the enemy with 319 Power added to P. Atk., causes burns for 10 seconds,
and makes him consume 53 HP every second.
Cannot be used when a bow/crossbow is equipped. Over-hit and Critical are possible.
86000
Active
No


Attacks the enemy with 816 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
29000
Active
No
No

Attacks the enemy with 860 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
29000
Active
No
No

Attacks the enemy with 905 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
29000
Active
No
No

Inflicts non-attribute damage on the enemy with 72 Power added to M. Atk. Absorbs 80% of the damage as HP.
86000
Active
Yes
No

Consumes the enemy's MP with 36 Power added to M. Atk. and addtioanlly causes loss of 16 MP per second for 15 seconds.
86000
Active
Yes
No

Recovers 39 HP per second for all party members for 15 seconds.
86000
Active
Yes
No

Creates a mystical cold flame that does 125 HP per second for 15 seconds.
86000
Active
Yes

Level 56
Name and description
SP
Active
Magic
Spellbook
Attribute

Increases Evasion of all party members by 4 for 20 minutes.
100000
Active
Yes
No

Increases Atk. Spd. of all party members by 33% for 20 minutes.
100000
Active
Yes
No

Increases Critical Damage of all party members by 30% for 20 minutes.
100000
Active
Yes
No

Increases Casting Spd. of all party members by 30% for 20 minutes.
100000
Active
Yes
No

When equipped with heavy armor, increases P. Def. by 56.9, Casting Spd. by 71%, and Atk. Spd. by 25%.
33000
Passive
No
No

When equipped with heavy armor, increases P. Def. by 58.6, Casting Spd. by 71%, and Atk. Spd. by 25%.
33000
Passive
No
No

When equipped with heavy armor, increases P. Def. by 60.2, Casting Spd. by 71%, and Atk. Spd. by 25%.
33000
Passive
No
No

When equipped with light armor, increases P. Def. by 72.2, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
33000
Passive
No
No

When equipped with light armor, increases P. Def. by 74.2, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
33000
Passive
No
No

When equipped with light armor, increases P. Def. by 76.3, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
33000
Passive
No
No

Increases P. Atk. by 38 and M. Atk. by 47.5. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
33000
Passive
No
No

Increases P. Atk. by 39.8 and M. Atk. by 49.8. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
33000
Passive
No
No

Increases P. Atk. by 41.7 and M. Atk. by 52.1. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
33000
Passive
No
No

Attacks the enemy with 384 Power added to P. Atk., causes burns for 10 seconds,
and makes him consume 53 HP every second.
Cannot be used when a bow/crossbow is equipped. Over-hit and Critical are possible.
100000
Active
No


Attacks the enemy with 952 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
33000
Active
No
No

Attacks the enemy with 1001 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
33000
Active
No
No

Attacks the enemy with 1051 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
33000
Active
No
No

Inflicts non-attribute damage on the enemy with 78 Power added to M. Atk. Absorbs 80% of the damage as HP.
100000
Active
Yes
No

Recovers 43 HP per second for all party members for 15 seconds.
100000
Active
Yes
No
Level 58
Name and description
SP
Active
Magic
Spellbook
Attribute

Increases Accuracy of all party members by 3 for 20 minutes.
130000
Active
Yes
No

For 20 minutes, gives all party members the ability to recover as HP 7% of any standard melee damage inflicted on the enemy.
130000
Active
Yes
No

Increases P. Def. of all party members by 5% for 20 minutes. Consumes 4 Spirit Ore.
130000
Active
Yes
No

Increases P. Atk. of all party members by 4% for 20 minutes. Consumes 4 Spirit Ore.
130000
Active
Yes
No

When equipped with heavy armor, increases P. Def. by 61.9, Casting Spd. by 71%, and Atk. Spd. by 25%.
41000
Passive
No
No

When equipped with heavy armor, increases P. Def. by 63.6, Casting Spd. by 71%, and Atk. Spd. by 25%.
41000
Passive
No
No

When equipped with light armor, increases P. Def. by 78.5, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
41000
Passive
No
No

When equipped with light armor, increases P. Def. by 80.6, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
41000
Passive
No
No

Increases P. Atk. by 43.5 and M. Atk. by 54.4. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
41000
Passive
No
No

Increases P. Atk. by 45.4 and M. Atk. by 56.8. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
41000
Passive
No
No

Attacks the enemy with 419 Power added to P. Atk., causes burns for 10 seconds,
and makes him consume 53 HP every second.
Cannot be used when a bow/crossbow is equipped. Over-hit and Critical are possible.
130000
Active
No


Attacks the enemy with 1102 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
41000
Active
No
No

Attacks the enemy with 1155 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
41000
Active
No
No

Attacks the enemy with 1210 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
41000
Active
No
No

Inflicts non-attribute damage on the enemy with 82 Power added to M. Atk. Absorbs 80% of the damage as HP.
130000
Active
Yes
No

Recovers 45 HP per second for all party members for 15 seconds.
130000
Active
Yes
No
Level 60
Name and description
SP
Active
Magic
Spellbook
Attribute

Increases Critical Rate of all party members by 25% for 20 minutes.
200000
Active
Yes
No

When equipped with heavy armor, increases P. Def. by 65.3, Casting Spd. by 71%, and Atk. Spd. by 25%.
93000
Passive
No
No

When equipped with heavy armor, increases P. Def. by 67.1, Casting Spd. by 71%, and Atk. Spd. by 25%.
93000
Passive
No
No

When equipped with light armor, increases P. Def. by 82.8, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
93000
Passive
No
No

When equipped with light armor, increases P. Def. by 85.1, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
93000
Passive
No
No

Increases P. Atk. by 47.4 and M. Atk. by 59.2. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
93000
Passive
No
No

Increases P. Atk. by 49.4 and M. Atk. by 61.7. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
93000
Passive
No
No

Attacks the enemy with 445 Power added to P. Atk., causes burns for 10 seconds,
and makes him consume 61 HP every second.
Cannot be used when a bow/crossbow is equipped. Over-hit and Critical are possible.
190000
Active
No


Attacks the enemy with 1265 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
62000
Active
No
No

Attacks the enemy with 1322 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
62000
Active
No
No

Attacks the enemy with 1380 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
62000
Active
No
No

Inflicts non-attribute damage on the enemy with 85 Power added to M. Atk. Absorbs 80% of the damage as HP.
200000
Active
Yes
No

Recovers 46 HP per second for all party members for 15 seconds.
200000
Active
Yes
No
Level 61
Name and description
SP
Active
Magic
Spellbook
Attribute

Increases the number of buffs an individual can receive by 2.
-
Passive
No

No
Level 62
Name and description
SP
Active
Magic
Spellbook
Attribute

For 20 minutes, gives a party member the ability to transfer 10% of received standard short-range damage back to the enemy.
290000
Active
Yes
No

Increases M. Def. by 80 and Resistance to magic damage by 20%.
140000
Passive
No
No

Increases M. Def. by 82 and Resistance to magic damage by 20%.
140000
Passive
No
No

When equipped with heavy armor, increases P. Def. by 68.9, Casting Spd. by 71%, and Atk. Spd. by 25%.
140000
Passive
No
No

When equipped with heavy armor, increases P. Def. by 70.7, Casting Spd. by 71%, and Atk. Spd. by 25%.
140000
Passive
No
No

When equipped with light armor, increases P. Def. by 87.3, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
140000
Passive
No
No

When equipped with light armor, increases P. Def. by 89.6, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
140000
Passive
No
No

Increases P. Atk. by 51.4 and M. Atk. by 64.3. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
140000
Passive
No
No

Increases P. Atk. by 53.5 and M. Atk. by 66.8. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
140000
Passive
No
No

Attacks the enemy with 492 Power added to P. Atk., causes burns for 10 seconds,
and makes him consume 61 HP every second.
Cannot be used when a bow/crossbow is equipped. Over-hit and Critical are possible.
290000
Active
No


Attacks the enemy with 1440 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
140000
Active
No
No

Attacks the enemy with 1500 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
140000
Active
No
No

Inflicts non-attribute damage on the enemy with 89 Power added to M. Atk. Absorbs 80% of the damage as HP.
290000
Active
Yes
No

Recovers 48 HP per second for all party members for 15 seconds.
290000
Active
Yes
No
Level 64
Name and description
SP
Active
Magic
Spellbook
Attribute

Increases Accuracy of all party members by 4 for 20 minutes.
300000
Active
Yes
No

Increases M. Def. by 84 and Resistance to magic damage by 25%.
150000
Passive
No
No

Increases M. Def. by 86 and Resistance to magic damage by 25%.
150000
Passive
No
No

When equipped with heavy armor, increases P. Def. by 72.5, Casting Spd. by 71%, and Atk. Spd. by 25%.
150000
Passive
No
No

When equipped with heavy armor, increases P. Def. by 74.3, Casting Spd. by 71%, and Atk. Spd. by 25%.
150000
Passive
No
No

When equipped with light armor, increases P. Def. by 91.9, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
150000
Passive
No
No

When equipped with light armor, increases P. Def. by 94.2, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
150000
Passive
No
No

Increases P. Atk. by 55.6 and M. Atk. by 69.4. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
150000
Passive
No
No

Increases P. Atk. by 57.7 and M. Atk. by 72.1. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
150000
Passive
No
No

Attacks the enemy with 531 Power added to P. Atk., causes burns for 10 seconds,
and makes him consume 61 HP every second.
Cannot be used when a bow/crossbow is equipped. Over-hit and Critical are possible.
300000
Active
No


Attacks the enemy with 1561 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
150000
Active
No
No

Attacks the enemy with 1624 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
150000
Active
No
No

Inflicts non-attribute damage on the enemy with 92 Power added to M. Atk. Absorbs 80% of the damage as HP.
300000
Active
Yes
No

Consumes the enemy's MP with 46 Power added to M. Atk. and addtioanlly causes loss of 20 MP per second for 15 seconds.
300000
Active
Yes
No

Recovers 50 HP per second for all party members for 15 seconds.
300000
Active
Yes
No

Creates a mystical cold flame that does 144 HP per second for 15 seconds.
300000
Active
Yes

Level 66
Name and description
SP
Active
Magic
Spellbook
Attribute

For 20 minutes, gives all party members the ability to recover as HP 8% of any standard melee damage inflicted on the enemy.
410000
Active
Yes
No

Increases P. Def. of all party members by 10% for 20 minutes. Consumes 8 Spirit Ore.
410000
Active
Yes
No

Increases P. Atk. of all party members by 7% for 20 minutes. Consumes 8 Spirit Ore.
410000
Active
Yes
No

Increases M. Def. by 88 and Resistance to magic damage by 25%.
210000
Passive
No
No

Increases M. Def. by 91 and Resistance to magic damage by 25%.
210000
Passive
No
No

When equipped with heavy armor, increases P. Def. by 76.1, Casting Spd. by 71%, and Atk. Spd. by 25%.
210000
Passive
No
No

When equipped with heavy armor, increases P. Def. by 78, Casting Spd. by 71%, and Atk. Spd. by 25%.
210000
Passive
No
No

When equipped with light armor, increases P. Def. by 96.5, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
210000
Passive
No
No

When equipped with light armor, increases P. Def. by 98.9, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
210000
Passive
No
No

Increases P. Atk. by 59.8 and M. Atk. by 74.8. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
210000
Passive
No
No

Increases P. Atk. by 62 and M. Atk. by 77.4. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
210000
Passive
No
No

Attacks the enemy with 570 Power added to P. Atk., causes burns for 10 seconds,
and makes him consume 61 HP every second.
Cannot be used when a bow/crossbow is equipped. Over-hit and Critical are possible.
410000
Active
No


Attacks the enemy with 1561 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
210000
Active
No
No

Attacks the enemy with 1624 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
210000
Active
No
No

Inflicts non-attribute damage on the enemy with 96 Power added to M. Atk. Absorbs 80% of the damage as HP.
410000
Active
Yes
No

Recovers 52 HP per second for all party members for 15 seconds.
410000
Active
Yes
No
Level 68
Name and description
SP
Active
Magic
Spellbook
Attribute

Increases Critical Rate of all party members by 30% for 20 minutes.
510000
Active
Yes
No

For 20 minutes, gives a party member the ability to transfer 15% of received standard short-range damage back to the enemy.
510000
Active
Yes
No

Increases M. Def. by 93 and Resistance to magic damage by 25%.
260000
Passive
No
No

Increases M. Def. by 95 and Resistance to magic damage by 25%.
260000
Passive
No
No

When equipped with heavy armor, increases P. Def. by 79.9, Casting Spd. by 71%, and Atk. Spd. by 25%.
260000
Passive
No
No

When equipped with heavy armor, increases P. Def. by 81.7, Casting Spd. by 71%, and Atk. Spd. by 25%.
260000
Passive
No
No

When equipped with light armor, increases P. Def. by 101.2, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
260000
Passive
No
No

When equipped with light armor, increases P. Def. by 103.6, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
260000
Passive
No
No

Increases P. Atk. by 64.1 and M. Atk. by 80.2. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
260000
Passive
No
No

Increases P. Atk. by 66.3 and M. Atk. by 82.9. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
260000
Passive
No
No

Attacks the enemy with 610 Power added to P. Atk., causes burns for 10 seconds,
and makes him consume 61 HP every second.
Cannot be used when a bow/crossbow is equipped. Over-hit and Critical are possible.
510000
Active
No


Attacks the enemy with 1816 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
260000
Active
No
No

Attacks the enemy with 1881 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
260000
Active
No
No

Inflicts non-attribute damage on the enemy with 99 Power added to M. Atk. Absorbs 80% of the damage as HP.
510000
Active
Yes
No

Recovers 53 HP per second for all party members for 15 seconds.
510000
Active
Yes
No
Level 70
Name and description
SP
Active
Magic
Spellbook
Attribute

Combines party members' P. Atk. increase and P. Def. increase to have more advanced combat power increase effect.
For 40 minutes, increases P. Atk. by 15% and P. Def. by 15%.
-
Active
Yes

No

Increases M. Def. by 97 and Resistance to magic damage by 30%.
340000
Passive
No
No

Increases M. Def. by 99 and Resistance to magic damage by 30%.
340000
Passive
No
No

When equipped with heavy armor, increases P. Def. by 83.6, Casting Spd. by 71%, and Atk. Spd. by 25%.
340000
Passive
No
No

When equipped with heavy armor, increases P. Def. by 85.5, Casting Spd. by 71%, and Atk. Spd. by 25%.
340000
Passive
No
No

When equipped with light armor, increases P. Def. by 106, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
340000
Passive
No
No

When equipped with light armor, increases P. Def. by 108.5, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
340000
Passive
No
No

Increases P. Atk. by 68.5 and M. Atk. by 85.6. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
340000
Passive
No
No

Increases P. Atk. by 70.7 and M. Atk. by 88.4. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
340000
Passive
No
No

Attacks the enemy with 651 Power added to P. Atk., causes burns for 10 seconds,
and makes him consume 66 HP every second.
Cannot be used when a bow/crossbow is equipped. Over-hit and Critical are possible.
670000
Active
No


Attacks the enemy with 1816 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
340000
Active
No
No

Attacks the enemy with 1881 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
340000
Active
No
No

Inflicts non-attribute damage on the enemy with 102 Power added to M. Atk. Absorbs 80% of the damage as HP.
670000
Active
Yes
No

Consumes the enemy's MP with 51 Power added to M. Atk. and addtioanlly causes loss of 22 MP per second for 15 seconds.
670000
Active
Yes
No

Recovers 55 HP per second for all party members for 15 seconds.
670000
Active
Yes
No
Level 72
Name and description
SP
Active
Magic
Spellbook
Attribute

Combines party members' Critical Rate increase and Critical Damage increase to have more advanced critical increase
effect. Increases Critical Rate by 30% and Critical Damage by 35% for 40 minutes.
-
Active
Yes

No

Combines a party member's Speed increase and Evasion increase effects for a more advanced movement increase effect.
For 40 minutes, increases Speed by 33 and Evasion by 4.
-
Active
Yes

No

Increases M. Def. by 102 and Resistance to magic damage by 30%.
500000
Passive
No
No

Increases M. Def. by 104 and Resistance to magic damage by 30%.
500000
Passive
No
No

When equipped with heavy armor, increases P. Def. by 87.5, Casting Spd. by 71%, and Atk. Spd. by 25%.
500000
Passive
No
No

When equipped with heavy armor, increases P. Def. by 89.4, Casting Spd. by 71%, and Atk. Spd. by 25%.
500000
Passive
No
No

When equipped with light armor, increases P. Def. by 110.9, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
500000
Passive
No
No

When equipped with light armor, increases P. Def. by 113.3, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
500000
Passive
No
No

Increases P. Atk. by 72.9 and M. Atk. by 91.1. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
500000
Passive
No
No

Increases P. Atk. by 75.1 and M. Atk. by 93.8. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
500000
Passive
No
No

Attacks the enemy with 691 Power added to P. Atk., causes burns for 10 seconds,
and makes him consume 66 HP every second.
Cannot be used when a bow/crossbow is equipped. Over-hit and Critical are possible.
1000000
Active
No


Attacks the enemy with 2080 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
500000
Active
No
No

Attacks the enemy with 2146 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
500000
Active
No
No

Inflicts non-attribute damage on the enemy with 105 Power added to M. Atk. Absorbs 80% of the damage as HP.
1000000
Active
Yes
No

Recovers 56 HP per second for all party members for 15 seconds.
1000000
Active
Yes
No

Creates a mystical cold flame that does 157 HP per second for 15 seconds.
1000000
Active
Yes

Level 74
Name and description
SP
Active
Magic
Spellbook
Attribute

Combines party members' general attack damage absorption and Atk. Spd. increase to have a more advanced blood
awakening effect. For 40 minutes, increases Atk. Spd. by 33% and bestows the ability to recover as HP 9% of the standard melee damage inflicted on the enemy.
-
Active
Yes

No

For 20 minutes, gives a party member the ability to transfer 20% of received standard short-range damage back to the enemy.
1300000
Active
Yes
No

For 20 minutes, gives all party members the ability to recover as HP 9% of any standard melee damage inflicted on the enemy.
1300000
Active
Yes
No

Increases P. Def. of all party members by 15% for 20 minutes. Consumes 12 Spirit Ore.
1300000
Active
Yes
No

Increases P. Atk. of all party members by 10% for 20 minutes. Consumes 12 Spirit Ore.
1300000
Active
Yes
No

Increases M. Def. by 106 and Resistance to magic damage by 30%.
640000
Passive
No
No

Increases M. Def. by 108 and Resistance to magic damage by 30%.
640000
Passive
No
No

When equipped with heavy armor, increases P. Def. by 91.3, Casting Spd. by 71%, and Atk. Spd. by 25%.
640000
Passive
No
No

When equipped with heavy armor, increases P. Def. by 93.3, Casting Spd. by 71%, and Atk. Spd. by 25%.
640000
Passive
No
No

When equipped with light armor, increases P. Def. by 115.8, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
640000
Passive
No
No

When equipped with light armor, increases P. Def. by 118.2, Casting Spd. by 90%, Atk. Spd. by 25%,
and MP Recovery Bonus by 20%.
640000
Passive
No
No

Increases P. Atk. by 77.2 and M. Atk. by 96.5. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
640000
Passive
No
No

Increases P. Atk. by 79.4 and M. Atk. by 99.3. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.
640000
Passive
No
No

Attacks the enemy with 731 Power added to P. Atk., causes burns for 10 seconds,
and makes him consume 66 HP every second.
Cannot be used when a bow/crossbow is equipped. Over-hit and Critical are possible.
1300000
Active
No


Attacks the enemy with 2213 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
640000
Active
No
No

Attacks the enemy with 2279 Power added to P. Atk. and inflicts Shock for 9 seconds.
Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
640000
Active
No
No

Inflicts non-attribute damage on the enemy with 108 Power added to M. Atk. Absorbs 80% of the damage as HP.
1300000
Active
Yes
No

Recovers 58 HP per second for all party members for 15 seconds.
1300000
Active
Yes
No
Level 76
Name and description
SP
Active
Magic
Spellbook
Attribute

Increases the number of buffs an individual can receive by 3.
-
Passive
No

-

Increases the number of buffs an individual can receive by 4.
-
Passive
No

-