Anchor


Classes with this skill: Necromancer.

Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.

Skill information
Skill levels
Skill enchant - Chance
Skill enchant - Cost
All
Skill information
skill_name
s_anchor13
skill_id
1170
max_level
13
operate_type
A2
max_magic_level (no enchant)
74
effect
{p_speed;{all};-50;per};{p_attack_speed;{all};-50;per};{p_magic_speed;{all};-50;per};
{p_defence_trait;trait_paralyze;100}
is_magic
1
cast_range
400
effective_range
900
skill_hit_time
1.5
skill_hit_cancel_time
0.5
reuse_delay
60
attribute
attr_none;0
trait
trait_paralyze
effect_point
-655
target_type
enemy_only
affect_scope
single
affect_limit
0;0
next_action
none
ride_state
@ride_none
olympiad_use
1
end_effect
{i_call_skill;[s_end_anchor1]}
activate_rate
100
lv_bonus_rate
1
basic_property
men
abnormal_time
5
abnormal_lv
1
abnormal_type
paralyze
debuff
1
mp_consume1
14
icon
skill1170
Skill levels
Name and description
Magic Lvl
MP Consume
MP Initial Consume
Anchor Lv.1
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
40
31
8
Anchor Lv.2
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
48
35
9
Anchor Lv.3
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
52
38
10
Anchor Lv.4
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
56
41
11
Anchor Lv.5
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
58
43
11
Anchor Lv.6
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
60
44
11
Anchor Lv.7
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
62
46
12
Anchor Lv.8
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
64
48
12
Anchor Lv.9
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
66
49
13
Anchor Lv.10
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
68
51
13
Anchor Lv.11
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
70
52
13
Anchor Lv.12
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
72
53
14
Anchor Lv.13
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
74
55
14
Skill enchant - Chance
Name and description
Magic Lvl
Power
Anchor +1 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
76
41
Anchor +2 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
76
42
Anchor +3 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
76
44
Anchor +4 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
77
45
Anchor +5 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
77
46
Anchor +6 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
77
48
Anchor +7 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
78
49
Anchor +8 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
78
50
Anchor +9 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
78
52
Anchor +10 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
79
53
Anchor +11 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
79
54
Anchor +12 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
79
56
Anchor +13 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
80
57
Anchor +14 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
80
58
Anchor +15 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
80
60
Anchor +16 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
81
61
Anchor +17 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
81
62
Anchor +18 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
81
64
Anchor +19 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
82
65
Anchor +20 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
82
66
Anchor +21 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
82
68
Anchor +22 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
83
69
Anchor +23 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
83
70
Anchor +24 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
83
72
Anchor +25 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
84
73
Anchor +26 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
84
74
Anchor +27 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
84
76
Anchor +28 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
85
77
Anchor +29 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
85
78
Anchor +30 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
85
80
Skill enchant - Cost
Name and description
Power
Magic Lvl
MP Consume
MP Initial Consume
Anchor +1 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
41
76
54
13
Anchor +2 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
42
76
54
13
Anchor +3 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
42
76
53
13
Anchor +4 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
43
77
53
13
Anchor +5 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
44
77
52
13
Anchor +6 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
44
77
52
13
Anchor +7 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
45
78
51
12
Anchor +8 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
46
78
51
12
Anchor +9 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
46
78
50
12
Anchor +10 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
47
79
50
12
Anchor +11 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
47
79
49
12
Anchor +12 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
48
79
49
12
Anchor +13 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
49
80
48
12
Anchor +14 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
49
80
48
12
Anchor +15 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
50
80
47
11
Anchor +16 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
51
81
47
11
Anchor +17 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
51
81
46
11
Anchor +18 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
52
81
46
11
Anchor +19 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
53
82
45
11
Anchor +20 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
53
82
45
11
Anchor +21 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
54
82
44
11
Anchor +22 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
54
83
44
11
Anchor +23 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
55
83
43
10
Anchor +24 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
56
83
43
10
Anchor +25 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
56
84
42
10
Anchor +26 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
57
84
42
10
Anchor +27 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
58
84
41
10
Anchor +28 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
58
85
41
10
Anchor +29 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
59
85
40
10
Anchor +30 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
60
85
40
10