
Anchor
Classes with this skill: Necromancer.
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Skill information
Skill levels
Skill enchant - Chance
Skill enchant - Cost
All
Skill information
skill_name
s_anchor13
skill_id
1170
max_level
13
operate_type
A2
max_magic_level (no enchant)
74
effect
{p_speed;{all};-50;per};{p_attack_speed;{all};-50;per};{p_magic_speed;{all};-50;per};
{p_defence_trait;trait_paralyze;100}
is_magic
1
cast_range
400
effective_range
900
skill_hit_time
1.5
skill_hit_cancel_time
0.5
reuse_delay
60
attribute
attr_none;0
trait
trait_paralyze
effect_point
-655
target_type
enemy_only
affect_scope
single
affect_limit
0;0
next_action
none
ride_state
@ride_none
olympiad_use
1
end_effect
{i_call_skill;[s_end_anchor1]}
activate_rate
100
lv_bonus_rate
1
basic_property
men
abnormal_time
5
abnormal_lv
1
abnormal_type
paralyze
debuff
1
mp_consume1
14
icon

Skill levels
Name and description
Magic Lvl
MP Consume
MP Initial Consume

Anchor Lv.1
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
40
31
8

Anchor Lv.2
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
48
35
9

Anchor Lv.3
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
52
38
10

Anchor Lv.4
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
56
41
11

Anchor Lv.5
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
58
43
11

Anchor Lv.6
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
60
44
11

Anchor Lv.7
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
62
46
12

Anchor Lv.8
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
64
48
12

Anchor Lv.9
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
66
49
13

Anchor Lv.10
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
68
51
13

Anchor Lv.11
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
70
52
13

Anchor Lv.12
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
72
53
14

Anchor Lv.13
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
74
55
14
Skill enchant - Chance
Name and description
Magic Lvl
Power

Anchor +1 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
76
41

Anchor +2 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
76
42

Anchor +3 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
76
44

Anchor +4 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
77
45

Anchor +5 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
77
46

Anchor +6 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
77
48

Anchor +7 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
78
49

Anchor +8 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
78
50

Anchor +9 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
78
52

Anchor +10 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
79
53

Anchor +11 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
79
54

Anchor +12 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
79
56

Anchor +13 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
80
57

Anchor +14 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
80
58

Anchor +15 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
80
60

Anchor +16 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
81
61

Anchor +17 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
81
62

Anchor +18 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
81
64

Anchor +19 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
82
65

Anchor +20 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
82
66

Anchor +21 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
82
68

Anchor +22 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
83
69

Anchor +23 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
83
70

Anchor +24 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
83
72

Anchor +25 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
84
73

Anchor +26 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
84
74

Anchor +27 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
84
76

Anchor +28 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
85
77

Anchor +29 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
85
78

Anchor +30 Chance
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate.
85
80
Skill enchant - Cost
Name and description
Power
Magic Lvl
MP Consume
MP Initial Consume

Anchor +1 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Enchant Cost: Decreases MP consumption and slightly increases the success rate.
41
76
54
13

Anchor +2 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Enchant Cost: Decreases MP consumption and slightly increases the success rate.
42
76
54
13

Anchor +3 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Enchant Cost: Decreases MP consumption and slightly increases the success rate.
42
76
53
13

Anchor +4 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Enchant Cost: Decreases MP consumption and slightly increases the success rate.
43
77
53
13

Anchor +5 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Enchant Cost: Decreases MP consumption and slightly increases the success rate.
44
77
52
13

Anchor +6 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Enchant Cost: Decreases MP consumption and slightly increases the success rate.
44
77
52
13

Anchor +7 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Enchant Cost: Decreases MP consumption and slightly increases the success rate.
45
78
51
12

Anchor +8 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Enchant Cost: Decreases MP consumption and slightly increases the success rate.
46
78
51
12

Anchor +9 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Enchant Cost: Decreases MP consumption and slightly increases the success rate.
46
78
50
12

Anchor +10 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Enchant Cost: Decreases MP consumption and slightly increases the success rate.
47
79
50
12

Anchor +11 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Enchant Cost: Decreases MP consumption and slightly increases the success rate.
47
79
49
12

Anchor +12 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Enchant Cost: Decreases MP consumption and slightly increases the success rate.
48
79
49
12

Anchor +13 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Enchant Cost: Decreases MP consumption and slightly increases the success rate.
49
80
48
12

Anchor +14 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Enchant Cost: Decreases MP consumption and slightly increases the success rate.
49
80
48
12

Anchor +15 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Enchant Cost: Decreases MP consumption and slightly increases the success rate.
50
80
47
11

Anchor +16 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Enchant Cost: Decreases MP consumption and slightly increases the success rate.
51
81
47
11

Anchor +17 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Enchant Cost: Decreases MP consumption and slightly increases the success rate.
51
81
46
11

Anchor +18 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Enchant Cost: Decreases MP consumption and slightly increases the success rate.
52
81
46
11

Anchor +19 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Enchant Cost: Decreases MP consumption and slightly increases the success rate.
53
82
45
11

Anchor +20 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Enchant Cost: Decreases MP consumption and slightly increases the success rate.
53
82
45
11

Anchor +21 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Enchant Cost: Decreases MP consumption and slightly increases the success rate.
54
82
44
11

Anchor +22 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Enchant Cost: Decreases MP consumption and slightly increases the success rate.
54
83
44
11

Anchor +23 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Enchant Cost: Decreases MP consumption and slightly increases the success rate.
55
83
43
10

Anchor +24 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Enchant Cost: Decreases MP consumption and slightly increases the success rate.
56
83
43
10

Anchor +25 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Enchant Cost: Decreases MP consumption and slightly increases the success rate.
56
84
42
10

Anchor +26 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Enchant Cost: Decreases MP consumption and slightly increases the success rate.
57
84
42
10

Anchor +27 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Enchant Cost: Decreases MP consumption and slightly increases the success rate.
58
84
41
10

Anchor +28 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Enchant Cost: Decreases MP consumption and slightly increases the success rate.
58
85
41
10

Anchor +29 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Enchant Cost: Decreases MP consumption and slightly increases the success rate.
59
85
40
10

Anchor +30 Cost
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Enchant Cost: Decreases MP consumption and slightly increases the success rate.
60
85
40
10