
Crush of Doom
Classes with this skill: Destroyer.
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Skill information
Skill levels
Skill enchant - Power
Skill enchant - Cost
Skill enchant - Fire Attack 

Skill enchant - Water Attack 

Skill enchant - Wind Attack 

Skill enchant - Earth Attack 

Skill enchant - Duel
All
Skill information
skill_name
s_crush_of_doom16
skill_id
315
max_level
16
operate_type
A1
max_magic_level (no enchant)
74
effect
{i_p_attack;7635;15;1;0}
operate_cond
{op_2h_weapon;{sword;blunt}}
cast_range
40
effective_range
400
skill_hit_time
1.62
skill_cool_time
1.08
skill_hit_cancel_time
0.5
reuse_delay
7
attribute
attr_none;0
trait
trait_none
effect_point
-499
target_type
enemy
affect_scope
single
affect_limit
0;0
next_action
attack
ride_state
@ride_none
olympiad_use
1
hp_consume
261
icon

Skill levels
Name and description
HP Consume
Magic Lvl
Power

Crush of Doom Lv.1
Attacks the target with 4558 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
208
59
4558

Crush of Doom Lv.2
Attacks the target with 4750 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
212
60
4750

Crush of Doom Lv.3
Attacks the target with 4944 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
212
61
4944

Crush of Doom Lv.4
Attacks the target with 5142 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
217
62
5142

Crush of Doom Lv.5
Attacks the target with 5342 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
221
63
5342

Crush of Doom Lv.6
Attacks the target with 5545 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
225
64
5545

Crush of Doom Lv.7
Attacks the target with 5751 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
229
65
5751

Crush of Doom Lv.8
Attacks the target with 5958 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
233
66
5958

Crush of Doom Lv.9
Attacks the target with 6166 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
237
67
6166

Crush of Doom Lv.10
Attacks the target with 6376 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
240
68
6376

Crush of Doom Lv.11
Attacks the target with 6586 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
244
69
6586

Crush of Doom Lv.12
Attacks the target with 6797 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
248
70
6797

Crush of Doom Lv.13
Attacks the target with 7006 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
251
71
7006

Crush of Doom Lv.14
Attacks the target with 7218 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
255
72
7218

Crush of Doom Lv.15
Attacks the target with 7427 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
258
73
7427

Crush of Doom Lv.16
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
261
74
7635
Skill enchant - Power
Name and description
Power
Magic Lvl

Crush of Doom +1 Power
Attacks the target with 7710 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Power: Increases Power.
7710
76

Crush of Doom +2 Power
Attacks the target with 7779 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Power: Increases Power.
7779
76

Crush of Doom +3 Power
Attacks the target with 7848 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Power: Increases Power.
7848
76

Crush of Doom +4 Power
Attacks the target with 7917 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Power: Increases Power.
7917
77

Crush of Doom +5 Power
Attacks the target with 7986 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Power: Increases Power.
7986
77

Crush of Doom +6 Power
Attacks the target with 8055 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Power: Increases Power.
8055
77

Crush of Doom +7 Power
Attacks the target with 8123 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Power: Increases Power.
8123
78

Crush of Doom +8 Power
Attacks the target with 8192 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Power: Increases Power.
8192
78

Crush of Doom +9 Power
Attacks the target with 8261 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Power: Increases Power.
8261
78

Crush of Doom +10 Power
Attacks the target with 8330 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Power: Increases Power.
8330
79

Crush of Doom +11 Power
Attacks the target with 8399 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Power: Increases Power.
8399
79

Crush of Doom +12 Power
Attacks the target with 8468 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Power: Increases Power.
8468
79

Crush of Doom +13 Power
Attacks the target with 8537 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Power: Increases Power.
8537
80

Crush of Doom +14 Power
Attacks the target with 8605 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Power: Increases Power.
8605
80

Crush of Doom +15 Power
Attacks the target with 8674 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Power: Increases Power.
8674
80

Crush of Doom +16 Power
Attacks the target with 8743 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Power: Increases Power.
8743
81

Crush of Doom +17 Power
Attacks the target with 8812 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Power: Increases Power.
8812
81

Crush of Doom +18 Power
Attacks the target with 8881 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Power: Increases Power.
8881
81

Crush of Doom +19 Power
Attacks the target with 8950 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Power: Increases Power.
8950
82

Crush of Doom +20 Power
Attacks the target with 9019 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Power: Increases Power.
9019
82

Crush of Doom +21 Power
Attacks the target with 9088 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Power: Increases Power.
9088
82

Crush of Doom +22 Power
Attacks the target with 9156 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Power: Increases Power.
9156
83

Crush of Doom +23 Power
Attacks the target with 9225 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Power: Increases Power.
9225
83

Crush of Doom +24 Power
Attacks the target with 9294 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Power: Increases Power.
9294
83

Crush of Doom +25 Power
Attacks the target with 9363 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Power: Increases Power.
9363
84

Crush of Doom +26 Power
Attacks the target with 9432 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Power: Increases Power.
9432
84

Crush of Doom +27 Power
Attacks the target with 9501 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Power: Increases Power.
9501
84

Crush of Doom +28 Power
Attacks the target with 9570 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Power: Increases Power.
9570
85

Crush of Doom +29 Power
Attacks the target with 9639 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Power: Increases Power.
9639
85

Crush of Doom +30 Power
Attacks the target with 9707 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Power: Increases Power.
9707
85
Skill enchant - Cost
Name and description
HP Consume
Magic Lvl

Crush of Doom +1 Cost
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Decreases HP consumption.
259
76

Crush of Doom +2 Cost
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Decreases HP consumption.
256
76

Crush of Doom +3 Cost
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Decreases HP consumption.
252
76

Crush of Doom +4 Cost
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Decreases HP consumption.
249
77

Crush of Doom +5 Cost
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Decreases HP consumption.
245
77

Crush of Doom +6 Cost
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Decreases HP consumption.
242
77

Crush of Doom +7 Cost
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Decreases HP consumption.
239
78

Crush of Doom +8 Cost
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Decreases HP consumption.
235
78

Crush of Doom +9 Cost
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Decreases HP consumption.
232
78

Crush of Doom +10 Cost
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Decreases HP consumption.
228
79

Crush of Doom +11 Cost
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Decreases HP consumption.
225
79

Crush of Doom +12 Cost
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Decreases HP consumption.
222
79

Crush of Doom +13 Cost
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Decreases HP consumption.
218
80

Crush of Doom +14 Cost
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Decreases HP consumption.
215
80

Crush of Doom +15 Cost
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Decreases HP consumption.
211
80

Crush of Doom +16 Cost
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Decreases HP consumption.
208
81

Crush of Doom +17 Cost
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Decreases HP consumption.
205
81

Crush of Doom +18 Cost
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Decreases HP consumption.
201
81

Crush of Doom +19 Cost
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Decreases HP consumption.
198
82

Crush of Doom +20 Cost
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Decreases HP consumption.
195
82

Crush of Doom +21 Cost
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Decreases HP consumption.
191
82

Crush of Doom +22 Cost
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Decreases HP consumption.
188
83

Crush of Doom +23 Cost
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Decreases HP consumption.
184
83

Crush of Doom +24 Cost
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Decreases HP consumption.
181
83

Crush of Doom +25 Cost
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Decreases HP consumption.
178
84

Crush of Doom +26 Cost
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Decreases HP consumption.
174
84

Crush of Doom +27 Cost
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Decreases HP consumption.
171
84

Crush of Doom +28 Cost
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Decreases HP consumption.
167
85

Crush of Doom +29 Cost
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Decreases HP consumption.
164
85

Crush of Doom +30 Cost
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Decreases HP consumption.
161
85
Skill enchant - Fire Attack
Name and description
Attribute Power
Attribute
Magic Lvl

Crush of Doom +1 Fire Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 2.
2
0
76

Crush of Doom +2 Fire Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 4.
4
0
76

Crush of Doom +3 Fire Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 5.
5
0
76

Crush of Doom +4 Fire Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 7.
7
0
77

Crush of Doom +5 Fire Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 9.
9
0
77

Crush of Doom +6 Fire Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 10.
10
0
77

Crush of Doom +7 Fire Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 12.
12
0
78

Crush of Doom +8 Fire Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 14.
14
0
78

Crush of Doom +9 Fire Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 15.
15
0
78

Crush of Doom +10 Fire Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 17.
17
0
79

Crush of Doom +11 Fire Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 18.
18
0
79

Crush of Doom +12 Fire Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 20.
20
0
79

Crush of Doom +13 Fire Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 22.
22
0
80

Crush of Doom +14 Fire Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 23.
23
0
80

Crush of Doom +15 Fire Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 25.
25
0
80

Crush of Doom +16 Fire Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 27.
27
0
81

Crush of Doom +17 Fire Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 28.
28
0
81

Crush of Doom +18 Fire Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 30.
30
0
81

Crush of Doom +19 Fire Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 32.
32
0
82

Crush of Doom +20 Fire Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 33.
33
0
82

Crush of Doom +21 Fire Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 35.
35
0
82

Crush of Doom +22 Fire Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 36.
36
0
83

Crush of Doom +23 Fire Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 38.
38
0
83

Crush of Doom +24 Fire Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 40.
40
0
83

Crush of Doom +25 Fire Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 41.
41
0
84

Crush of Doom +26 Fire Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 43.
43
0
84

Crush of Doom +27 Fire Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 45.
45
0
84

Crush of Doom +28 Fire Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 46.
46
0
85

Crush of Doom +29 Fire Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 48.
48
0
85

Crush of Doom +30 Fire Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 50.
50
0
85
Skill enchant - Water Attack
Name and description
Attribute Power
Attribute
Magic Lvl

Crush of Doom +1 Water Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Water Attack: Water attribute is
bestowed by 2.
2
1
76

Crush of Doom +2 Water Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Water Attack: Water attribute is
bestowed by 4.
4
1
76

Crush of Doom +3 Water Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Water Attack: Water attribute is
bestowed by 5.
5
1
76

Crush of Doom +4 Water Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Water Attack: Water attribute is
bestowed by 7.
7
1
77

Crush of Doom +5 Water Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Water Attack: Water attribute is
bestowed by 9.
9
1
77

Crush of Doom +6 Water Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Water Attack: Water attribute is
bestowed by 10.
10
1
77

Crush of Doom +7 Water Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Water Attack: Water attribute is
bestowed by 12.
12
1
78

Crush of Doom +8 Water Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Water Attack: Water attribute is
bestowed by 14.
14
1
78

Crush of Doom +9 Water Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Water Attack: Water attribute is
bestowed by 15.
15
1
78

Crush of Doom +10 Water Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Water Attack: Water attribute is
bestowed by 17.
17
1
79

Crush of Doom +11 Water Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Water Attack: Water attribute is
bestowed by 18.
18
1
79

Crush of Doom +12 Water Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Water Attack: Water attribute is
bestowed by 20.
20
1
79

Crush of Doom +13 Water Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Water Attack: Water attribute is
bestowed by 22.
22
1
80

Crush of Doom +14 Water Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Water Attack: Water attribute is
bestowed by 23.
23
1
80

Crush of Doom +15 Water Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Water Attack: Water attribute is
bestowed by 25.
25
1
80

Crush of Doom +16 Water Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Water Attack: Water attribute is
bestowed by 27.
27
1
81

Crush of Doom +17 Water Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Water Attack: Water attribute is
bestowed by 28.
28
1
81

Crush of Doom +18 Water Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Water Attack: Water attribute is
bestowed by 30.
30
1
81

Crush of Doom +19 Water Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Water Attack: Water attribute is
bestowed by 32.
32
1
82

Crush of Doom +20 Water Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Water Attack: Water attribute is
bestowed by 33.
33
1
82

Crush of Doom +21 Water Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Water Attack: Water attribute is
bestowed by 35.
35
1
82

Crush of Doom +22 Water Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Water Attack: Water attribute is
bestowed by 36.
36
1
83

Crush of Doom +23 Water Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Water Attack: Water attribute is
bestowed by 38.
38
1
83

Crush of Doom +24 Water Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Water Attack: Water attribute is
bestowed by 40.
40
1
83

Crush of Doom +25 Water Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Water Attack: Water attribute is
bestowed by 41.
41
1
84

Crush of Doom +26 Water Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Water Attack: Water attribute is
bestowed by 43.
43
1
84

Crush of Doom +27 Water Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Water Attack: Water attribute is
bestowed by 45.
45
1
84

Crush of Doom +28 Water Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Water Attack: Water attribute is
bestowed by 46.
46
1
85

Crush of Doom +29 Water Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Water Attack: Water attribute is
bestowed by 48.
48
1
85

Crush of Doom +30 Water Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Water Attack: Water attribute is
bestowed by 50.
50
1
85
Skill enchant - Wind Attack
Name and description
Attribute Power
Attribute
Magic Lvl

Crush of Doom +1 Wind Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Wind Attack: Wind attribute is bestowed by 2.
2
2
76

Crush of Doom +2 Wind Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Wind Attack: Wind attribute is bestowed by 4.
4
2
76

Crush of Doom +3 Wind Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Wind Attack: Wind attribute is bestowed by 5.
5
2
76

Crush of Doom +4 Wind Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Wind Attack: Wind attribute is bestowed by 7.
7
2
77

Crush of Doom +5 Wind Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Wind Attack: Wind attribute is bestowed by 9.
9
2
77

Crush of Doom +6 Wind Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Wind Attack: Wind attribute is bestowed by 10.
10
2
77

Crush of Doom +7 Wind Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Wind Attack: Wind attribute is bestowed by 12.
12
2
78

Crush of Doom +8 Wind Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Wind Attack: Wind attribute is bestowed by 14.
14
2
78

Crush of Doom +9 Wind Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Wind Attack: Wind attribute is bestowed by 15.
15
2
78

Crush of Doom +10 Wind Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Wind Attack: Wind attribute is bestowed by 17.
17
2
79

Crush of Doom +11 Wind Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Wind Attack: Wind attribute is bestowed by 18.
18
2
79

Crush of Doom +12 Wind Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Wind Attack: Wind attribute is bestowed by 20.
20
2
79

Crush of Doom +13 Wind Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Wind Attack: Wind attribute is bestowed by 22.
22
2
80

Crush of Doom +14 Wind Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Wind Attack: Wind attribute is bestowed by 23.
23
2
80

Crush of Doom +15 Wind Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Wind Attack: Wind attribute is bestowed by 25.
25
2
80

Crush of Doom +16 Wind Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Wind Attack: Wind attribute is bestowed by 27.
27
2
81

Crush of Doom +17 Wind Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Wind Attack: Wind attribute is bestowed by 28.
28
2
81

Crush of Doom +18 Wind Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Wind Attack: Wind attribute is bestowed by 30.
30
2
81

Crush of Doom +19 Wind Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Wind Attack: Wind attribute is bestowed by 32.
32
2
82

Crush of Doom +20 Wind Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Wind Attack: Wind attribute is bestowed by 33.
33
2
82

Crush of Doom +21 Wind Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Wind Attack: Wind attribute is bestowed by 35.
35
2
82

Crush of Doom +22 Wind Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Wind Attack: Wind attribute is bestowed by 36.
36
2
83

Crush of Doom +23 Wind Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Wind Attack: Wind attribute is bestowed by 38.
38
2
83

Crush of Doom +24 Wind Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Wind Attack: Wind attribute is bestowed by 40.
40
2
83

Crush of Doom +25 Wind Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Wind Attack: Wind attribute is bestowed by 41.
41
2
84

Crush of Doom +26 Wind Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Wind Attack: Wind attribute is bestowed by 43.
43
2
84

Crush of Doom +27 Wind Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Wind Attack: Wind attribute is bestowed by 45.
45
2
84

Crush of Doom +28 Wind Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Wind Attack: Wind attribute is bestowed by 46.
46
2
85

Crush of Doom +29 Wind Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Wind Attack: Wind attribute is bestowed by 48.
48
2
85

Crush of Doom +30 Wind Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Wind Attack: Wind attribute is bestowed by 50.
50
2
85
Skill enchant - Earth Attack
Name and description
Attribute Power
Attribute
Magic Lvl

Crush of Doom +1 Earth Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Earth Attack: Earth attribute is bestowed by 2.
2
3
76

Crush of Doom +2 Earth Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Earth Attack: Earth attribute is bestowed by 4.
4
3
76

Crush of Doom +3 Earth Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Earth Attack: Earth attribute is bestowed by 5.
5
3
76

Crush of Doom +4 Earth Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Earth Attack: Earth attribute is bestowed by 7.
7
3
77

Crush of Doom +5 Earth Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Earth Attack: Earth attribute is bestowed by 9.
9
3
77

Crush of Doom +6 Earth Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Earth Attack: Earth attribute is bestowed by 10.
10
3
77

Crush of Doom +7 Earth Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Earth Attack: Earth attribute is bestowed by 12.
12
3
78

Crush of Doom +8 Earth Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Earth Attack: Earth attribute is bestowed by 14.
14
3
78

Crush of Doom +9 Earth Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Earth Attack: Earth attribute is bestowed by 15.
15
3
78

Crush of Doom +10 Earth Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Earth Attack: Earth attribute is bestowed by 17.
17
3
79

Crush of Doom +11 Earth Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Earth Attack: Earth attribute is bestowed by 18.
18
3
79

Crush of Doom +12 Earth Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Earth Attack: Earth attribute is bestowed by 20.
20
3
79

Crush of Doom +13 Earth Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Earth Attack: Earth attribute is bestowed by 22.
22
3
80

Crush of Doom +14 Earth Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Earth Attack: Earth attribute is bestowed by 23.
23
3
80

Crush of Doom +15 Earth Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Earth Attack: Earth attribute is bestowed by 25.
25
3
80

Crush of Doom +16 Earth Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Earth Attack: Earth attribute is bestowed by 27.
27
3
81

Crush of Doom +17 Earth Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Earth Attack: Earth attribute is bestowed by 28.
28
3
81

Crush of Doom +18 Earth Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Earth Attack: Earth attribute is bestowed by 30.
30
3
81

Crush of Doom +19 Earth Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Earth Attack: Earth attribute is bestowed by 32.
32
3
82

Crush of Doom +20 Earth Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Earth Attack: Earth attribute is bestowed by 33.
33
3
82

Crush of Doom +21 Earth Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Earth Attack: Earth attribute is bestowed by 35.
35
3
82

Crush of Doom +22 Earth Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Earth Attack: Earth attribute is bestowed by 36.
36
3
83

Crush of Doom +23 Earth Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Earth Attack: Earth attribute is bestowed by 38.
38
3
83

Crush of Doom +24 Earth Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Earth Attack: Earth attribute is bestowed by 40.
40
3
83

Crush of Doom +25 Earth Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Earth Attack: Earth attribute is bestowed by 41.
41
3
84

Crush of Doom +26 Earth Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Earth Attack: Earth attribute is bestowed by 43.
43
3
84

Crush of Doom +27 Earth Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Earth Attack: Earth attribute is bestowed by 45.
45
3
84

Crush of Doom +28 Earth Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Earth Attack: Earth attribute is bestowed by 46.
46
3
85

Crush of Doom +29 Earth Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Earth Attack: Earth attribute is bestowed by 48.
48
3
85

Crush of Doom +30 Earth Attack
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Earth Attack: Earth attribute is bestowed by 50.
50
3
85
Skill enchant - Duel
Name and description
Magic Lvl
PvP Power

Crush of Doom +1 Duel
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant duel: Attacks with 7768 Power during PvP.
76
7768

Crush of Doom +2 Duel
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant duel: Attacks with 7901 Power during PvP.
76
7901

Crush of Doom +3 Duel
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant duel: Attacks with 8035 Power during PvP.
76
8035

Crush of Doom +4 Duel
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant duel: Attacks with 8168 Power during PvP.
77
8168

Crush of Doom +5 Duel
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant duel: Attacks with 8302 Power during PvP.
77
8302

Crush of Doom +6 Duel
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant duel: Attacks with 8435 Power during PvP.
77
8435

Crush of Doom +7 Duel
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant duel: Attacks with 8569 Power during PvP.
78
8569

Crush of Doom +8 Duel
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant duel: Attacks with 8702 Power during PvP.
78
8702

Crush of Doom +9 Duel
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant duel: Attacks with 8836 Power during PvP.
78
8836

Crush of Doom +10 Duel
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant duel: Attacks with 8969 Power during PvP.
79
8969

Crush of Doom +11 Duel
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant duel: Attacks with 9103 Power during PvP.
79
9103

Crush of Doom +12 Duel
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant duel: Attacks with 9236 Power during PvP.
79
9236

Crush of Doom +13 Duel
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant duel: Attacks with 9370 Power during PvP.
80
9370

Crush of Doom +14 Duel
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant duel: Attacks with 9503 Power during PvP.
80
9503

Crush of Doom +15 Duel
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant duel: Attacks with 9637 Power during PvP.
80
9637

Crush of Doom +16 Duel
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant duel: Attacks with 9770 Power during PvP.
81
9770

Crush of Doom +17 Duel
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant duel: Attacks with 9903 Power during PvP.
81
9903

Crush of Doom +18 Duel
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant duel: Attacks with 10037 Power during PvP.
81
10037

Crush of Doom +19 Duel
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant duel: Attacks with 10170 Power during PvP.
82
10170

Crush of Doom +20 Duel
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant duel: Attacks with 10304 Power during PvP.
82
10304

Crush of Doom +21 Duel
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant duel: Attacks with 10437 Power during PvP.
82
10437

Crush of Doom +22 Duel
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant duel: Attacks with 10571 Power during PvP.
83
10571

Crush of Doom +23 Duel
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant duel: Attacks with 10704 Power during PvP.
83
10704

Crush of Doom +24 Duel
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant duel: Attacks with 10838 Power during PvP.
83
10838

Crush of Doom +25 Duel
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant duel: Attacks with 10971 Power during PvP.
84
10971

Crush of Doom +26 Duel
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant duel: Attacks with 11105 Power during PvP.
84
11105

Crush of Doom +27 Duel
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant duel: Attacks with 11238 Power during PvP.
84
11238

Crush of Doom +28 Duel
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant duel: Attacks with 11372 Power during PvP.
85
11372

Crush of Doom +29 Duel
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant duel: Attacks with 11505 Power during PvP.
85
11505

Crush of Doom +30 Duel
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon
to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant duel: Attacks with 11639 Power during PvP.
85
11639