
Divine Aura
Classes with this skill: Temple Knight.
Holds nearby undead monsters for 10 seconds.
Skill information
Skill levels
Skill enchant - Chance
Skill enchant - Cost
Skill enchant - Modify Critical
All
Skill information
skill_name
s_holy_aura9
skill_id
107
max_level
9
operate_type
A2
max_magic_level (no enchant)
74
effect
{p_block_move};{p_defence_trait;trait_hold;100}
mp_consume2
51
cast_range
-1
effective_range
-1
skill_hit_time
2
skill_hit_cancel_time
0.5
reuse_delay
5
attribute
attr_none;0
trait
trait_hold
effect_point
-655
target_type
self
affect_scope
point_blank
affect_limit
10;10
next_action
none
ride_state
@ride_none;@ride_strider;@ride_wyvern;@ride_wolf
olympiad_use
1
activate_rate
40
lv_bonus_rate
2
basic_property
men
abnormal_time
10
abnormal_lv
1
abnormal_type
root_magically
debuff
1
affect_range
200
affect_object
ave_root
affect_range
200
affect_object
undead_real_enemy
icon

Skill levels
Name and description
MP Consume
Magic Lvl

Divine Aura Lv.1
Holds nearby undead monsters for 10 seconds.
40
58

Divine Aura Lv.2
Holds nearby undead monsters for 10 seconds.
42
60

Divine Aura Lv.3
Holds nearby undead monsters for 10 seconds.
43
62

Divine Aura Lv.4
Holds nearby undead monsters for 10 seconds.
45
64

Divine Aura Lv.5
Holds nearby undead monsters for 10 seconds.
46
66

Divine Aura Lv.6
Holds nearby undead monsters for 10 seconds.
48
68

Divine Aura Lv.7
Holds nearby undead monsters for 10 seconds.
49
70

Divine Aura Lv.8
Holds nearby undead monsters for 10 seconds.
50
72

Divine Aura Lv.9
Holds nearby undead monsters for 10 seconds.
51
74
Skill enchant - Chance
Name and description
Magic Lvl
Power

Divine Aura +1 Chance
Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
76
41

Divine Aura +2 Chance
Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
76
42

Divine Aura +3 Chance
Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
76
44

Divine Aura +4 Chance
Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
77
45

Divine Aura +5 Chance
Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
77
46

Divine Aura +6 Chance
Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
77
48

Divine Aura +7 Chance
Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
78
49

Divine Aura +8 Chance
Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
78
50

Divine Aura +9 Chance
Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
78
52

Divine Aura +10 Chance
Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
79
53

Divine Aura +11 Chance
Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
79
54

Divine Aura +12 Chance
Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
79
56

Divine Aura +13 Chance
Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
80
57

Divine Aura +14 Chance
Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
80
58

Divine Aura +15 Chance
Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
80
60

Divine Aura +16 Chance
Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
81
61

Divine Aura +17 Chance
Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
81
62

Divine Aura +18 Chance
Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
81
64

Divine Aura +19 Chance
Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
82
65

Divine Aura +20 Chance
Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
82
66

Divine Aura +21 Chance
Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
82
68

Divine Aura +22 Chance
Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
83
69

Divine Aura +23 Chance
Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
83
70

Divine Aura +24 Chance
Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
83
72

Divine Aura +25 Chance
Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
84
73

Divine Aura +26 Chance
Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
84
74

Divine Aura +27 Chance
Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
84
76

Divine Aura +28 Chance
Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
85
77

Divine Aura +29 Chance
Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
85
78

Divine Aura +30 Chance
Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
85
80
Skill enchant - Cost
Name and description
Magic Lvl
MP Consume

Divine Aura +1 Cost
Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP consumption.
76
50

Divine Aura +2 Cost
Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP consumption.
76
50

Divine Aura +3 Cost
Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP consumption.
76
49

Divine Aura +4 Cost
Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP consumption.
77
48

Divine Aura +5 Cost
Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP consumption.
77
47

Divine Aura +6 Cost
Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP consumption.
77
46

Divine Aura +7 Cost
Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP consumption.
78
45

Divine Aura +8 Cost
Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP consumption.
78
44

Divine Aura +9 Cost
Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP consumption.
78
44

Divine Aura +10 Cost
Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP consumption.
79
43

Divine Aura +11 Cost
Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP consumption.
79
42

Divine Aura +12 Cost
Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP consumption.
79
41

Divine Aura +13 Cost
Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP consumption.
80
40

Divine Aura +14 Cost
Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP consumption.
80
39

Divine Aura +15 Cost
Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP consumption.
80
38

Divine Aura +16 Cost
Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP consumption.
81
38

Divine Aura +17 Cost
Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP consumption.
81
37

Divine Aura +18 Cost
Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP consumption.
81
36

Divine Aura +19 Cost
Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP consumption.
82
35

Divine Aura +20 Cost
Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP consumption.
82
34

Divine Aura +21 Cost
Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP consumption.
82
33

Divine Aura +22 Cost
Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP consumption.
83
32

Divine Aura +23 Cost
Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP consumption.
83
32

Divine Aura +24 Cost
Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP consumption.
83
31

Divine Aura +25 Cost
Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP consumption.
84
30

Divine Aura +26 Cost
Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP consumption.
84
29

Divine Aura +27 Cost
Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP consumption.
84
28

Divine Aura +28 Cost
Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP consumption.
85
27

Divine Aura +29 Cost
Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP consumption.
85
26

Divine Aura +30 Cost
Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP consumption.
85
26
Skill enchant - Modify Critical
Name and description
Magic Lvl

Divine Aura +1 Modify Critical
Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 10%.
76

Divine Aura +2 Modify Critical
Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 11%.
76

Divine Aura +3 Modify Critical
Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 12%.
76

Divine Aura +4 Modify Critical
Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 12%.
77

Divine Aura +5 Modify Critical
Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 13%.
77

Divine Aura +6 Modify Critical
Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 14%.
77

Divine Aura +7 Modify Critical
Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 14%.
78

Divine Aura +8 Modify Critical
Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 15%.
78

Divine Aura +9 Modify Critical
Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 16%.
78

Divine Aura +10 Modify Critical
Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 16%.
79

Divine Aura +11 Modify Critical
Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 17%.
79

Divine Aura +12 Modify Critical
Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 18%.
79

Divine Aura +13 Modify Critical
Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 18%.
80

Divine Aura +14 Modify Critical
Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 19%.
80

Divine Aura +15 Modify Critical
Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 20%.
80

Divine Aura +16 Modify Critical
Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 20%.
81

Divine Aura +17 Modify Critical
Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 21%.
81

Divine Aura +18 Modify Critical
Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 22%.
81

Divine Aura +19 Modify Critical
Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 22%.
82

Divine Aura +20 Modify Critical
Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 23%.
82

Divine Aura +21 Modify Critical
Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 24%.
82

Divine Aura +22 Modify Critical
Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 24%.
83

Divine Aura +23 Modify Critical
Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 25%.
83

Divine Aura +24 Modify Critical
Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 26%.
83

Divine Aura +25 Modify Critical
Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 26%.
84

Divine Aura +26 Modify Critical
Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 27%.
84

Divine Aura +27 Modify Critical
Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 28%.
84

Divine Aura +28 Modify Critical
Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 28%.
85

Divine Aura +29 Modify Critical
Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 29%.
85

Divine Aura +30 Modify Critical
Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 30%.
85