Might


Classes with this skill: Human Mystic, Cleric, Prophet, Elven Mystic, Elven Oracle, Elven Elder, Dark Mystic, Shilien Oracle, Shilien Elder.

Increases P. Atk. by 15% for 20 minutes.

Skill information
Skill levels
Skill enchant - Time
Skill enchant - Cost
All
Skill information
skill_name
s_might3
skill_id
1068
max_level
3
operate_type
A2
max_magic_level (no enchant)
40
effect
{p_physical_attack;{all};15;per}
is_magic
1
mp_consume2
28
cast_range
400
effective_range
900
skill_hit_time
4
skill_hit_cancel_time
0.5
reuse_delay
2
attribute
attr_none;0
trait
trait_none
effect_point
379
target_type
target
affect_scope
single
affect_limit
0;0
next_action
none
ride_state
@ride_none;@ride_strider;@ride_wyvern;@ride_wolf
olympiad_use
1
activate_rate
-1
basic_property
none
abnormal_time
1200
abnormal_lv
3
abnormal_type
pa_up
mp_consume1
7
icon
skill1068
Skill levels
Name and description
MP Initial Consume
MP Consume
Aggro Points
P.Atk
Might Lv.1
Increases P. Atk. by 8% for 20 minutes.
2
8
121
1.08
Might Lv.2
Increases P. Atk. by 12% for 20 minutes.
4
16
204
1.12
Might Lv.3
Increases P. Atk. by 15% for 20 minutes.
7
28
379
1.15
Skill enchant - Time
Name and description
Magic Lvl
Might +1 Time
Increases P. Atk. by 15% for 20 minutes 40 seconds. Enchant Time: Increases duration.
76
Might +2 Time
Increases P. Atk. by 15% for 21 minutes 20 seconds. Enchant Time: Increases duration.
76
Might +3 Time
Increases P. Atk. by 15% for 22 minutes. Enchant Time: Increases duration.
76
Might +4 Time
Increases P. Atk. by 15% for 22 minutes 40 seconds. Enchant Time: Increases duration.
77
Might +5 Time
Increases P. Atk. by 15% for 23 minutes 20 seconds. Enchant Time: Increases duration.
77
Might +6 Time
Increases P. Atk. by 15% for 24 minutes. Enchant Time: Increases duration.
77
Might +7 Time
Increases P. Atk. by 15% for 24 minutes 40 seconds. Enchant Time: Increases duration.
78
Might +8 Time
Increases P. Atk. by 15% for 25 minutes 20 seconds. Enchant Time: Increases duration.
78
Might +9 Time
Increases P. Atk. by 15% for 26 minutes. Enchant Time: Increases duration.
78
Might +10 Time
Increases P. Atk. by 15% for 26 minutes 40 seconds. Enchant Time: Increases duration.
79
Might +11 Time
Increases P. Atk. by 15% for 27 minutes 20 seconds. Enchant Time: Increases duration.
79
Might +12 Time
Increases P. Atk. by 15% for 28 minutes. Enchant Time: Increases duration.
79
Might +13 Time
Increases P. Atk. by 15% for 28 minutes 40 seconds. Enchant Time: Increases duration.
80
Might +14 Time
Increases P. Atk. by 15% for 29 minutes 20 seconds. Enchant Time: Increases duration.
80
Might +15 Time
Increases P. Atk. by 15% for 30 minutes. Enchant Time: Increases duration.
80
Might +16 Time
Increases P. Atk. by 15% for 30 minutes 40 seconds. Enchant Time: Increases duration.
81
Might +17 Time
Increases P. Atk. by 15% for 31 minutes 20 seconds. Enchant Time: Increases duration.
81
Might +18 Time
Increases P. Atk. by 15% for 32 minutes. Enchant Time: Increases duration.
81
Might +19 Time
Increases P. Atk. by 15% for 32 minutes 40 seconds. Enchant Time: Increases duration.
82
Might +20 Time
Increases P. Atk. by 15% for 33 minutes 20 seconds. Enchant Time: Increases duration.
82
Might +21 Time
Increases P. Atk. by 15% for 34 minutes. Enchant Time: Increases duration.
82
Might +22 Time
Increases P. Atk. by 15% for 34 minutes 40 seconds. Enchant Time: Increases duration.
83
Might +23 Time
Increases P. Atk. by 15% for 35 minutes 20 seconds. Enchant Time: Increases duration.
83
Might +24 Time
Increases P. Atk. by 15% for 36 minutes. Enchant Time: Increases duration.
83
Might +25 Time
Increases P. Atk. by 15% for 36 minutes 40 seconds. Enchant Time: Increases duration.
84
Might +26 Time
Increases P. Atk. by 15% for 37 minutes 20 seconds. Enchant Time: Increases duration.
84
Might +27 Time
Increases P. Atk. by 15% for 38 minutes. Enchant Time: Increases duration.
84
Might +28 Time
Increases P. Atk. by 15% for 38 minutes 40 seconds. Enchant Time: Increases duration.
85
Might +29 Time
Increases P. Atk. by 15% for 39 minutes 20 seconds. Enchant Time: Increases duration.
85
Might +30 Time
Increases P. Atk. by 15% for 40 minutes. Enchant Time: Increases duration.
85
Skill enchant - Cost
Name and description
Magic Lvl
MP Consume
MP Initial Consume
Might +1 Cost
Increases P. Atk. by 15% for 20 minutes. Enchant Cost: Decreases MP consumption.
76
27
6
Might +2 Cost
Increases P. Atk. by 15% for 20 minutes. Enchant Cost: Decreases MP consumption.
76
27
6
Might +3 Cost
Increases P. Atk. by 15% for 20 minutes. Enchant Cost: Decreases MP consumption.
76
26
6
Might +4 Cost
Increases P. Atk. by 15% for 20 minutes. Enchant Cost: Decreases MP consumption.
77
26
6
Might +5 Cost
Increases P. Atk. by 15% for 20 minutes. Enchant Cost: Decreases MP consumption.
77
25
6
Might +6 Cost
Increases P. Atk. by 15% for 20 minutes. Enchant Cost: Decreases MP consumption.
77
25
6
Might +7 Cost
Increases P. Atk. by 15% for 20 minutes. Enchant Cost: Decreases MP consumption.
78
24
6
Might +8 Cost
Increases P. Atk. by 15% for 20 minutes. Enchant Cost: Decreases MP consumption.
78
24
6
Might +9 Cost
Increases P. Atk. by 15% for 20 minutes. Enchant Cost: Decreases MP consumption.
78
23
5
Might +10 Cost
Increases P. Atk. by 15% for 20 minutes. Enchant Cost: Decreases MP consumption.
79
23
5
Might +11 Cost
Increases P. Atk. by 15% for 20 minutes. Enchant Cost: Decreases MP consumption.
79
22
5
Might +12 Cost
Increases P. Atk. by 15% for 20 minutes. Enchant Cost: Decreases MP consumption.
79
22
5
Might +13 Cost
Increases P. Atk. by 15% for 20 minutes. Enchant Cost: Decreases MP consumption.
80
21
5
Might +14 Cost
Increases P. Atk. by 15% for 20 minutes. Enchant Cost: Decreases MP consumption.
80
21
5
Might +15 Cost
Increases P. Atk. by 15% for 20 minutes. Enchant Cost: Decreases MP consumption.
80
21
5
Might +16 Cost
Increases P. Atk. by 15% for 20 minutes. Enchant Cost: Decreases MP consumption.
81
20
5
Might +17 Cost
Increases P. Atk. by 15% for 20 minutes. Enchant Cost: Decreases MP consumption.
81
20
5
Might +18 Cost
Increases P. Atk. by 15% for 20 minutes. Enchant Cost: Decreases MP consumption.
81
19
4
Might +19 Cost
Increases P. Atk. by 15% for 20 minutes. Enchant Cost: Decreases MP consumption.
82
19
4
Might +20 Cost
Increases P. Atk. by 15% for 20 minutes. Enchant Cost: Decreases MP consumption.
82
18
4
Might +21 Cost
Increases P. Atk. by 15% for 20 minutes. Enchant Cost: Decreases MP consumption.
82
18
4
Might +22 Cost
Increases P. Atk. by 15% for 20 minutes. Enchant Cost: Decreases MP consumption.
83
17
4
Might +23 Cost
Increases P. Atk. by 15% for 20 minutes. Enchant Cost: Decreases MP consumption.
83
17
4
Might +24 Cost
Increases P. Atk. by 15% for 20 minutes. Enchant Cost: Decreases MP consumption.
83
16
4
Might +25 Cost
Increases P. Atk. by 15% for 20 minutes. Enchant Cost: Decreases MP consumption.
84
16
4
Might +26 Cost
Increases P. Atk. by 15% for 20 minutes. Enchant Cost: Decreases MP consumption.
84
15
3
Might +27 Cost
Increases P. Atk. by 15% for 20 minutes. Enchant Cost: Decreases MP consumption.
84
15
3
Might +28 Cost
Increases P. Atk. by 15% for 20 minutes. Enchant Cost: Decreases MP consumption.
85
14
3
Might +29 Cost
Increases P. Atk. by 15% for 20 minutes. Enchant Cost: Decreases MP consumption.
85
14
3
Might +30 Cost
Increases P. Atk. by 15% for 20 minutes. Enchant Cost: Decreases MP consumption.
85
14
3