Punch of Doom


Classes with this skill: Monk, Tyrant.

Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Power 9132.

Skill information
Skill levels
Skill enchant - Power
Skill enchant - Cost
Skill enchant - Fire Attack
All
Skill information
skill_name
s_punch_of_doom3
skill_id
81
max_level
3
operate_type
A1
max_magic_level (no enchant)
74
effect
{i_p_attack;9132;20;1;0}
operate_cond
{equip_weapon;{dualfist}}
cast_range
40
effective_range
400
skill_hit_time
1.36
skill_cool_time
0.44
skill_hit_cancel_time
0.5
reuse_delay
300
attribute
attr_none;0
trait
trait_none
effect_point
-333
target_type
enemy
affect_scope
single
affect_limit
0;0
next_action
attack
ride_state
@ride_none
olympiad_use
1
reuse_delay_lock
1
hp_consume
499
icon
skill0081
Skill levels
Name and description
Magic Lvl
HP Consume
Power
Punch of Doom Lv.1
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Power 4580.
55
399
4580
Punch of Doom Lv.2
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Power 6632.
64
455
6632
Punch of Doom Lv.3
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Power 9132.
74
499
9132
Skill enchant - Power
Name and description
Magic Lvl
Power
Punch of Doom +1 Power
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power. Power 9214.
76
9214
Punch of Doom +2 Power
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power. Power 9296.
76
9296
Punch of Doom +3 Power
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power. Power 9378.
76
9378
Punch of Doom +4 Power
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power. Power 9461.
77
9461
Punch of Doom +5 Power
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power. Power 9543.
77
9543
Punch of Doom +6 Power
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power. Power 9625.
77
9625
Punch of Doom +7 Power
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power. Power 9708.
78
9708
Punch of Doom +8 Power
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power. Power 9790.
78
9790
Punch of Doom +9 Power
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power. Power 9872.
78
9872
Punch of Doom +10 Power
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power. Power 9955.
79
9955
Punch of Doom +11 Power
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power. Power 10037.
79
10037
Punch of Doom +12 Power
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power. Power 10119.
79
10119
Punch of Doom +13 Power
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power. Power 10201.
80
10201
Punch of Doom +14 Power
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power. Power 10284.
80
10284
Punch of Doom +15 Power
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power. Power 10366.
80
10366
Punch of Doom +16 Power
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power. Power 10448.
81
10448
Punch of Doom +17 Power
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power. Power 10531.
81
10531
Punch of Doom +18 Power
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power. Power 10613.
81
10613
Punch of Doom +19 Power
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power. Power 10695.
82
10695
Punch of Doom +20 Power
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power. Power 10778.
82
10778
Punch of Doom +21 Power
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power. Power 10860.
82
10860
Punch of Doom +22 Power
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power. Power 10942.
83
10942
Punch of Doom +23 Power
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power. Power 11024.
83
11024
Punch of Doom +24 Power
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power. Power 11107.
83
11107
Punch of Doom +25 Power
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power. Power 11189.
84
11189
Punch of Doom +26 Power
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power. Power 11271.
84
11271
Punch of Doom +27 Power
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power. Power 11354.
84
11354
Punch of Doom +28 Power
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power. Power 11436.
85
11436
Punch of Doom +29 Power
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power. Power 11518.
85
11518
Punch of Doom +30 Power
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power. Power 11601.
85
11601
Skill enchant - Cost
Name and description
Magic Lvl
HP Consume
Punch of Doom +1 Cost
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption. Power 9132.
76
489
Punch of Doom +2 Cost
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption. Power 9132.
76
481
Punch of Doom +3 Cost
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption. Power 9132.
76
473
Punch of Doom +4 Cost
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption. Power 9132.
77
464
Punch of Doom +5 Cost
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption. Power 9132.
77
456
Punch of Doom +6 Cost
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption. Power 9132.
77
448
Punch of Doom +7 Cost
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption. Power 9132.
78
439
Punch of Doom +8 Cost
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption. Power 9132.
78
431
Punch of Doom +9 Cost
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption. Power 9132.
78
423
Punch of Doom +10 Cost
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption. Power 9132.
79
415
Punch of Doom +11 Cost
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption. Power 9132.
79
406
Punch of Doom +12 Cost
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption. Power 9132.
79
398
Punch of Doom +13 Cost
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption. Power 9132.
80
390
Punch of Doom +14 Cost
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption. Power 9132.
80
382
Punch of Doom +15 Cost
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption. Power 9132.
80
373
Punch of Doom +16 Cost
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption. Power 9132.
81
365
Punch of Doom +17 Cost
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption. Power 9132.
81
357
Punch of Doom +18 Cost
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption. Power 9132.
81
349
Punch of Doom +19 Cost
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption. Power 9132.
82
340
Punch of Doom +20 Cost
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption. Power 9132.
82
332
Punch of Doom +21 Cost
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption. Power 9132.
82
324
Punch of Doom +22 Cost
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption. Power 9132.
83
316
Punch of Doom +23 Cost
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption. Power 9132.
83
307
Punch of Doom +24 Cost
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption. Power 9132.
83
299
Punch of Doom +25 Cost
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption. Power 9132.
84
291
Punch of Doom +26 Cost
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption. Power 9132.
84
283
Punch of Doom +27 Cost
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption. Power 9132.
84
274
Punch of Doom +28 Cost
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption. Power 9132.
85
266
Punch of Doom +29 Cost
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption. Power 9132.
85
258
Punch of Doom +30 Cost
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption. Power 9132.
85
250
Skill enchant - Fire Attack
Name and description
Magic Lvl
Attribute Power
Attribute
Punch of Doom +1 Fire Attack
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire damage by 1. Power 9132.
76
1
0
Punch of Doom +2 Fire Attack
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire damage by 3. Power 9132.
76
3
0
Punch of Doom +3 Fire Attack
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire damage by 5. Power 9132.
76
5
0
Punch of Doom +4 Fire Attack
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire damage by 6. Power 9132.
77
6
0
Punch of Doom +5 Fire Attack
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire damage by 8. Power 9132.
77
8
0
Punch of Doom +6 Fire Attack
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire damage by 10. Power 9132.
77
10
0
Punch of Doom +7 Fire Attack
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire damage by 11. Power 9132.
78
11
0
Punch of Doom +8 Fire Attack
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire damage by 13. Power 9132.
78
13
0
Punch of Doom +9 Fire Attack
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire damage by 15. Power 9132.
78
15
0
Punch of Doom +10 Fire Attack
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire damage by 16. Power 9132.
79
16
0
Punch of Doom +11 Fire Attack
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire damage by 18. Power 9132.
79
18
0
Punch of Doom +12 Fire Attack
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire damage by 20. Power 9132.
79
20
0
Punch of Doom +13 Fire Attack
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire damage by 21. Power 9132.
80
21
0
Punch of Doom +14 Fire Attack
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire damage by 23. Power 9132.
80
23
0
Punch of Doom +15 Fire Attack
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire damage by 25. Power 9132.
80
25
0
Punch of Doom +16 Fire Attack
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire damage by 26. Power 9132.
81
26
0
Punch of Doom +17 Fire Attack
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire damage by 28. Power 9132.
81
28
0
Punch of Doom +18 Fire Attack
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire damage by 30. Power 9132.
81
30
0
Punch of Doom +19 Fire Attack
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire damage by 31. Power 9132.
82
31
0
Punch of Doom +20 Fire Attack
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire damage by 33. Power 9132.
82
33
0
Punch of Doom +21 Fire Attack
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire damage by 35. Power 9132.
82
35
0
Punch of Doom +22 Fire Attack
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire damage by 36. Power 9132.
83
36
0
Punch of Doom +23 Fire Attack
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire damage by 38. Power 9132.
83
38
0
Punch of Doom +24 Fire Attack
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire damage by 40. Power 9132.
83
40
0
Punch of Doom +25 Fire Attack
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire damage by 41. Power 9132.
84
41
0
Punch of Doom +26 Fire Attack
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire damage by 43. Power 9132.
84
43
0
Punch of Doom +27 Fire Attack
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire damage by 45. Power 9132.
84
45
0
Punch of Doom +28 Fire Attack
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire damage by 46. Power 9132.
85
46
0
Punch of Doom +29 Fire Attack
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire damage by 48. Power 9132.
85
48
0
Punch of Doom +30 Fire Attack
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire damage by 50. Power 9132.
85
50
0