Vampiric Impulse
Classes with this skill: Inspector.
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy.
Skill information
Skill levels
Skill enchant - Cost
Skill enchant - Time
Skill enchant - Recycle
All
Skill information
skill_name
s_vampire_impulse3
skill_id
1477
max_level
3
operate_type
A2
max_magic_level (no enchant)
72
effect
{p_vampiric_attack;80}
is_magic
1
mp_consume2
106
cast_range
-1
effective_range
-1
skill_hit_time
2.5
skill_hit_cancel_time
0.5
reuse_delay
300
attribute
attr_none;0
trait
trait_none
effect_point
646
target_type
self
affect_scope
party
affect_limit
0;0
next_action
none
ride_state
@ride_none;@ride_strider;@ride_wyvern;@ride_wolf
olympiad_use
1
activate_rate
-1
basic_property
none
abnormal_time
15
abnormal_lv
1
abnormal_type
instinct
mp_consume1
27
reuse_delay_lock
1
affect_range
600
affect_object
friend
icon
skill1477
Skill levels
Name and description
MP Initial Consume
MP Consume
Aggro Points
Absorb Damage

Vampiric Impulse Lv.1
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 60% of the standard melee damage inflicted on the enemy.
19
75
418
60

Vampiric Impulse Lv.2
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 70% of the standard melee damage inflicted on the enemy.
24
95
549
70

Vampiric Impulse Lv.3
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy.
27
106
611
80
Skill enchant - Time
Name and description
Magic Lvl

Vampiric Impulse +1 Time
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration.
76

Vampiric Impulse +2 Time
For 16 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration.
76

Vampiric Impulse +3 Time
For 16 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration.
76

Vampiric Impulse +4 Time
For 17 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration.
77

Vampiric Impulse +5 Time
For 17 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration.
77

Vampiric Impulse +6 Time
For 18 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration.
77

Vampiric Impulse +7 Time
For 18 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration.
78

Vampiric Impulse +8 Time
For 19 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration.
78

Vampiric Impulse +9 Time
For 19 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration.
78

Vampiric Impulse +10 Time
For 20 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration.
79

Vampiric Impulse +11 Time
For 20 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration.
79

Vampiric Impulse +12 Time
For 21 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration.
79

Vampiric Impulse +13 Time
For 21 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration.
80

Vampiric Impulse +14 Time
For 22 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration.
80

Vampiric Impulse +15 Time
For 22 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration.
80

Vampiric Impulse +16 Time
For 23 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration.
81

Vampiric Impulse +17 Time
For 23 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration.
81

Vampiric Impulse +18 Time
For 24 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration.
81

Vampiric Impulse +19 Time
For 24 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration.
82

Vampiric Impulse +20 Time
For 25 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration.
82

Vampiric Impulse +21 Time
For 25 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration.
82

Vampiric Impulse +22 Time
For 26 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration.
83

Vampiric Impulse +23 Time
For 26 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration.
83

Vampiric Impulse +24 Time
For 27 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration.
83

Vampiric Impulse +25 Time
For 27 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration.
84

Vampiric Impulse +26 Time
For 28 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration.
84

Vampiric Impulse +27 Time
For 28 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration.
84

Vampiric Impulse +28 Time
For 29 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration.
85

Vampiric Impulse +29 Time
For 29 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration.
85

Vampiric Impulse +30 Time
For 30 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration.
85
Skill enchant - Cost
Name and description
Magic Lvl
MP Consume

Vampiric Impulse +1 Cost
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption.
76
104
26

Vampiric Impulse +2 Cost
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption.
76
102
25

Vampiric Impulse +3 Cost
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption.
76
101
25

Vampiric Impulse +4 Cost
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption.
77
98
25

Vampiric Impulse +5 Cost
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption.
77
97
24

Vampiric Impulse +6 Cost
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption.
77
94
24

Vampiric Impulse +7 Cost
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption.
78
94
23

Vampiric Impulse +8 Cost
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption.
78
92
23

Vampiric Impulse +9 Cost
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption.
78
90
22

Vampiric Impulse +10 Cost
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption.
79
88
22

Vampiric Impulse +11 Cost
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption.
79
86
22

Vampiric Impulse +12 Cost
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption.
79
85
21

Vampiric Impulse +13 Cost
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption.
80
82
21

Vampiric Impulse +14 Cost
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption.
80
81
20

Vampiric Impulse +15 Cost
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption.
80
80
20

Vampiric Impulse +16 Cost
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption.
81
78
19

Vampiric Impulse +17 Cost
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption.
81
76
19

Vampiric Impulse +18 Cost
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption.
81
74
18

Vampiric Impulse +19 Cost
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption.
82
72
18

Vampiric Impulse +20 Cost
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption.
82
70
18

Vampiric Impulse +21 Cost
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption.
82
69
17

Vampiric Impulse +22 Cost
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption.
83
66
17

Vampiric Impulse +23 Cost
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption.
83
65
16

Vampiric Impulse +24 Cost
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption.
83
64
16

Vampiric Impulse +25 Cost
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption.
84
62
15

Vampiric Impulse +26 Cost
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption.
84
60
15

Vampiric Impulse +27 Cost
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption.
84
58
14

Vampiric Impulse +28 Cost
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption.
85
57
14

Vampiric Impulse +29 Cost
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption.
85
54
14

Vampiric Impulse +30 Cost
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption.
85
53
13
Skill enchant - Recycle
Name and description
Magic Lvl
Reuse Delay

Vampiric Impulse +1 Recycle
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Decreases re-use time.
76
295000

Vampiric Impulse +2 Recycle
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Decreases re-use time.
76
290000

Vampiric Impulse +3 Recycle
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Decreases re-use time.
76
285000

Vampiric Impulse +4 Recycle
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Decreases re-use time.
77
280000

Vampiric Impulse +5 Recycle
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Decreases re-use time.
77
275000

Vampiric Impulse +6 Recycle
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Decreases re-use time.
77
270000

Vampiric Impulse +7 Recycle
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Decreases re-use time.
78
265000

Vampiric Impulse +8 Recycle
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Decreases re-use time.
78
260000

Vampiric Impulse +9 Recycle
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Decreases re-use time.
78
255000

Vampiric Impulse +10 Recycle
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Decreases re-use time.
79
250000

Vampiric Impulse +11 Recycle
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Decreases re-use time.
79
245000

Vampiric Impulse +12 Recycle
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Decreases re-use time.
79
240000

Vampiric Impulse +13 Recycle
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Decreases re-use time.
80
235000

Vampiric Impulse +14 Recycle
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Decreases re-use time.
80
230000

Vampiric Impulse +15 Recycle
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Decreases re-use time.
80
225000

Vampiric Impulse +16 Recycle
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Decreases re-use time.
81
220000

Vampiric Impulse +17 Recycle
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Decreases re-use time.
81
215000

Vampiric Impulse +18 Recycle
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Decreases re-use time.
81
210000

Vampiric Impulse +19 Recycle
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Decreases re-use time.
82
205000

Vampiric Impulse +20 Recycle
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Decreases re-use time.
82
200000

Vampiric Impulse +21 Recycle
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Decreases re-use time.
82
195000

Vampiric Impulse +22 Recycle
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Decreases re-use time.
83
190000

Vampiric Impulse +23 Recycle
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Decreases re-use time.
83
185000

Vampiric Impulse +24 Recycle
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Decreases re-use time.
83
180000

Vampiric Impulse +25 Recycle
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Decreases re-use time.
84
175000

Vampiric Impulse +26 Recycle
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Decreases re-use time.
84
170000

Vampiric Impulse +27 Recycle
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Decreases re-use time.
84
165000

Vampiric Impulse +28 Recycle
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Decreases re-use time.
85
160000

Vampiric Impulse +29 Recycle
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Decreases re-use time.
85
155000

Vampiric Impulse +30 Recycle
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Decreases re-use time.
85
150000