Zealot


Classes with this skill: Destroyer, Tyrant.

Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower.

Skill information
Skill levels
Skill enchant - Cost
Skill enchant - Time
All
Skill information
skill_name
s_zealot3
skill_id
420
max_level
3
operate_type
A2
max_magic_level (no enchant)
74
effect
{p_resist_abnormal_by_category;slot_debuff;-80;per};{p_hit;{sword;blunt;pole;dualfist};6;diff};{p_speed;
{all};30;diff};{p_attack_speed_by_weapon;{sword;blunt;pole;dualfist};30;per};{p_critical_rate;{sword;pole};10;diff};
{p_critical_damage;{blunt;dualfist};100;per};{p_magic_mp_cost;0;-50;per};
{p_resist_dispel_by_category;slot_buff;-40;per};{p_heal_effect;{all};-50;per}
operate_cond
{remain_hp_per;30;down}
mp_consume2
136
cast_range
-1
effective_range
-1
skill_hit_time
2
skill_hit_cancel_time
0.5
reuse_delay
300
attribute
attr_none;0
trait
trait_none
effect_point
655
target_type
self
affect_scope
single
affect_limit
0;0
next_action
none
ride_state
@ride_none
olympiad_use
1
activate_rate
-1
basic_property
none
abnormal_time
60
abnormal_lv
3
abnormal_type
pd_up_special
hp_consume
204
icon
skill0420
Skill levels
Name and description
HP Consume
MP Consume
Magic Lvl
Run Speed
P.Atk Speed
Rate Crit
Crit. Atk
Zealot Lv.1
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 10, Accuracy by 6 when using a sword, blunt weapon or spear/hand-to-hand weapon, Atk. Spd. by 10%, Critical Rate by 33 when using a sword/spear, and Critical Damage by 33% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower.
159
106
58
10
1.1
33
1.33
Zealot Lv.2
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 20, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 66 when using a sword/spear, and Critical Damage by 66% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower.
183
122
66
20
1.2
66
1.66
Zealot Lv.3
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower.
204
136
74
30
1.3
100
2
Skill enchant - Cost
Name and description
HP Consume
MP Consume
Zealot +1 Cost
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Cost: Decreases MP consumption/HP.
200
133
Zealot +2 Cost
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Cost: Decreases MP consumption/HP.
197
131
Zealot +3 Cost
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Cost: Decreases MP consumption/HP.
193
129
Zealot +4 Cost
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Cost: Decreases MP consumption/HP.
190
126
Zealot +5 Cost
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Cost: Decreases MP consumption/HP.
187
124
Zealot +6 Cost
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Cost: Decreases MP consumption/HP.
183
122
Zealot +7 Cost
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Cost: Decreases MP consumption/HP.
180
120
Zealot +8 Cost
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Cost: Decreases MP consumption/HP.
176
117
Zealot +9 Cost
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Cost: Decreases MP consumption/HP.
173
115
Zealot +10 Cost
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Cost: Decreases MP consumption/HP.
170
113
Zealot +11 Cost
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Cost: Decreases MP consumption/HP.
166
111
Zealot +12 Cost
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Cost: Decreases MP consumption/HP.
163
108
Zealot +13 Cost
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Cost: Decreases MP consumption/HP.
159
106
Zealot +14 Cost
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Cost: Decreases MP consumption/HP.
156
104
Zealot +15 Cost
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Cost: Decreases MP consumption/HP.
153
102
Zealot +16 Cost
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Cost: Decreases MP consumption/HP.
149
99
Zealot +17 Cost
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Cost: Decreases MP consumption/HP.
146
97
Zealot +18 Cost
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Cost: Decreases MP consumption/HP.
142
95
Zealot +19 Cost
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Cost: Decreases MP consumption/HP.
139
92
Zealot +20 Cost
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Cost: Decreases MP consumption/HP.
136
90
Zealot +21 Cost
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Cost: Decreases MP consumption/HP.
132
88
Zealot +22 Cost
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Cost: Decreases MP consumption/HP.
129
86
Zealot +23 Cost
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Cost: Decreases MP consumption/HP.
125
83
Zealot +24 Cost
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Cost: Decreases MP consumption/HP.
122
81
Zealot +25 Cost
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Cost: Decreases MP consumption/HP.
119
79
Zealot +26 Cost
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Cost: Decreases MP consumption/HP.
115
77
Zealot +27 Cost
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Cost: Decreases MP consumption/HP.
112
74
Zealot +28 Cost
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Cost: Decreases MP consumption/HP.
108
72
Zealot +29 Cost
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Cost: Decreases MP consumption/HP.
105
70
Zealot +30 Cost
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Cost: Decreases MP consumption/HP.
102
68
Skill enchant - Time
Name and description
Zealot +1 Time
Channels the power of the user's guardian deity for 1 minute 2 seconds, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Time: Increases duration.
Zealot +2 Time
Channels the power of the user's guardian deity for 1 minute 4 seconds, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Time: Increases duration.
Zealot +3 Time
Channels the power of the user's guardian deity for 1 minute 6 seconds, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Time: Increases duration.
Zealot +4 Time
Channels the power of the user's guardian deity for 1 minute 8 seconds, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Time: Increases duration.
Zealot +5 Time
Channels the power of the user's guardian deity for 1 minute 10 seconds, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Time: Increases duration.
Zealot +6 Time
Channels the power of the user's guardian deity for 1 minute 12 seconds, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Time: Increases duration.
Zealot +7 Time
Channels the power of the user's guardian deity for 1 minute 14 seconds, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Time: Increases duration.
Zealot +8 Time
Channels the power of the user's guardian deity for 1 minute 16 seconds, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Time: Increases duration.
Zealot +9 Time
Channels the power of the user's guardian deity for 1 minute 18 seconds, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Time: Increases duration.
Zealot +10 Time
Channels the power of the user's guardian deity for 1 minute 20 seconds, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Time: Increases duration.
Zealot +11 Time
Channels the power of the user's guardian deity for 1 minute 22 seconds, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Time: Increases duration.
Zealot +12 Time
Channels the power of the user's guardian deity for 1 minute 24 seconds, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Time: Increases duration.
Zealot +13 Time
Channels the power of the user's guardian deity for 1 minute 26 seconds, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Time: Increases duration.
Zealot +14 Time
Channels the power of the user's guardian deity for 1 minute 28 seconds, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Time: Increases duration.
Zealot +15 Time
Channels the power of the user's guardian deity for 1 minute 30 seconds, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Time: Increases duration.
Zealot +16 Time
Channels the power of the user's guardian deity for 1 minute 32 seconds, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Time: Increases duration.
Zealot +17 Time
Channels the power of the user's guardian deity for 1 minute 34 seconds, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Time: Increases duration.
Zealot +18 Time
Channels the power of the user's guardian deity for 1 minute 36 seconds, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Time: Increases duration.
Zealot +19 Time
Channels the power of the user's guardian deity for 1 minute 38 seconds, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Time: Increases duration.
Zealot +20 Time
Channels the power of the user's guardian deity for 1 minute 40 seconds, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Time: Increases duration.
Zealot +21 Time
Channels the power of the user's guardian deity for 1 minute 42 seconds, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Time: Increases duration.
Zealot +22 Time
Channels the power of the user's guardian deity for 1 minute 44 seconds, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Time: Increases duration.
Zealot +23 Time
Channels the power of the user's guardian deity for 1 minute 46 seconds, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Time: Increases duration.
Zealot +24 Time
Channels the power of the user's guardian deity for 1 minute 48 seconds, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Time: Increases duration.
Zealot +25 Time
Channels the power of the user's guardian deity for 1 minute 50 seconds, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Time: Increases duration.
Zealot +26 Time
Channels the power of the user's guardian deity for 1 minute 52 seconds, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Time: Increases duration.
Zealot +27 Time
Channels the power of the user's guardian deity for 1 minute 54 seconds, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Time: Increases duration.
Zealot +28 Time
Channels the power of the user's guardian deity for 1 minute 56 seconds, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Time: Increases duration.
Zealot +29 Time
Channels the power of the user's guardian deity for 1 minute 58 seconds, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Time: Increases duration.
Zealot +30 Time
Channels the power of the user's guardian deity for 2 minutes, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower. Enchant Time: Increases duration.