
Mortal Strike
Classes with this skill: Plains Walker, Abyss Walker.
Increases the user's success rate of vital point attacks by 20% for 2 minutes. Requires a dagger.
Skill information
Skill levels
Skill enchant - Chance
Skill enchant - Time
All
Skill information
skill_name
s_might_mortal1
skill_id
410
max_level
1
operate_type
A2
max_magic_level (no enchant)
58
effect
{p_fatal_blow_rate;10;per}
operate_cond
{equip_weapon;{dagger;dualdagger}}
mp_consume2
27
cast_range
-1
effective_range
-1
skill_hit_time
2
skill_hit_cancel_time
0.5
reuse_delay
150
attribute
attr_none;0
trait
trait_none
effect_point
549
target_type
self
affect_scope
single
affect_limit
0;0
next_action
none
ride_state
@ride_none
olympiad_use
1
activate_rate
-1
basic_property
none
abnormal_time
120
abnormal_lv
1
abnormal_type
might_mortal
icon

Skill levels
Name and description
MP Consume
Magic Lvl
Blow Rate

Mortal Strike Lv.1
Increases the user's success rate of vital point attacks by 10% for 2 minutes. Requires a dagger.
27
58
1.1

Mortal Strike Lv.2
Increases the user's success rate of vital point attacks by 15% for 2 minutes. Requires a dagger.
31
66
1.15

Mortal Strike Lv.3
Increases the user's success rate of vital point attacks by 20% for 2 minutes. Requires a dagger.
34
74
1.2
Skill enchant - Chance
Name and description
Magic Lvl

Mortal Strike +1 Chance
Increases the user's success rate of vital point attacks by 20% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate.
76

Mortal Strike +2 Chance
Increases the user's success rate of vital point attacks by 20% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate.
76

Mortal Strike +3 Chance
Increases the user's success rate of vital point attacks by 21% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate.
76

Mortal Strike +4 Chance
Increases the user's success rate of vital point attacks by 21% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate.
77

Mortal Strike +5 Chance
Increases the user's success rate of vital point attacks by 21% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate.
77

Mortal Strike +6 Chance
Increases the user's success rate of vital point attacks by 22% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate.
77

Mortal Strike +7 Chance
Increases the user's success rate of vital point attacks by 22% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate.
78

Mortal Strike +8 Chance
Increases the user's success rate of vital point attacks by 22% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate.
78

Mortal Strike +9 Chance
Increases the user's success rate of vital point attacks by 23% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate.
78

Mortal Strike +10 Chance
Increases the user's success rate of vital point attacks by 23% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate.
79

Mortal Strike +11 Chance
Increases the user's success rate of vital point attacks by 23% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate.
79

Mortal Strike +12 Chance
Increases the user's success rate of vital point attacks by 24% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate.
79

Mortal Strike +13 Chance
Increases the user's success rate of vital point attacks by 24% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate.
80

Mortal Strike +14 Chance
Increases the user's success rate of vital point attacks by 24% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate.
80

Mortal Strike +15 Chance
Increases the user's success rate of vital point attacks by 25% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate.
80

Mortal Strike +16 Chance
Increases the user's success rate of vital point attacks by 25% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate.
81

Mortal Strike +17 Chance
Increases the user's success rate of vital point attacks by 25% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate.
81

Mortal Strike +18 Chance
Increases the user's success rate of vital point attacks by 26% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate.
81

Mortal Strike +19 Chance
Increases the user's success rate of vital point attacks by 26% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate.
82

Mortal Strike +20 Chance
Increases the user's success rate of vital point attacks by 26% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate.
82

Mortal Strike +21 Chance
Increases the user's success rate of vital point attacks by 27% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate.
82

Mortal Strike +22 Chance
Increases the user's success rate of vital point attacks by 27% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate.
83

Mortal Strike +23 Chance
Increases the user's success rate of vital point attacks by 27% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate.
83

Mortal Strike +24 Chance
Increases the user's success rate of vital point attacks by 28% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate.
83

Mortal Strike +25 Chance
Increases the user's success rate of vital point attacks by 28% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate.
84

Mortal Strike +26 Chance
Increases the user's success rate of vital point attacks by 28% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate.
84

Mortal Strike +27 Chance
Increases the user's success rate of vital point attacks by 29% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate.
84

Mortal Strike +28 Chance
Increases the user's success rate of vital point attacks by 29% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate.
85

Mortal Strike +29 Chance
Increases the user's success rate of vital point attacks by 29% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate.
85

Mortal Strike +30 Chance
Increases the user's success rate of vital point attacks by 30% for 2 minutes. Requires a dagger. Enchant Chance: Increases the success rate.
85
Skill enchant - Time
Name and description
Magic Lvl

Mortal Strike +1 Time
Increases the user's success rate of vital point attacks by 21% for 2 minutes 4 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased.
76

Mortal Strike +2 Time
Increases the user's success rate of vital point attacks by 21% for 2 minutes 8 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased.
76

Mortal Strike +3 Time
Increases the user's success rate of vital point attacks by 21% for 2 minutes 12 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased.
76

Mortal Strike +4 Time
Increases the user's success rate of vital point attacks by 21% for 2 minutes 16 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased.
77

Mortal Strike +5 Time
Increases the user's success rate of vital point attacks by 21% for 2 minutes 20 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased.
77

Mortal Strike +6 Time
Increases the user's success rate of vital point attacks by 21% for 2 minutes 24 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased.
77

Mortal Strike +7 Time
Increases the user's success rate of vital point attacks by 22% for 2 minutes 28 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased.
78

Mortal Strike +8 Time
Increases the user's success rate of vital point attacks by 22% for 2 minutes 32 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased.
78

Mortal Strike +9 Time
Increases the user's success rate of vital point attacks by 22% for 2 minutes 36 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased.
78

Mortal Strike +10 Time
Increases the user's success rate of vital point attacks by 22% for 2 minutes 40 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased.
79

Mortal Strike +11 Time
Increases the user's success rate of vital point attacks by 22% for 2 minutes 44 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased.
79

Mortal Strike +12 Time
Increases the user's success rate of vital point attacks by 22% for 2 minutes 48 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased.
79

Mortal Strike +13 Time
Increases the user's success rate of vital point attacks by 23% for 2 minutes 52 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased.
80

Mortal Strike +14 Time
Increases the user's success rate of vital point attacks by 23% for 2 minutes 56 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased.
80

Mortal Strike +15 Time
Increases the user's success rate of vital point attacks by 23% for 3 minutes. Requires a dagger. Enchant Time: Duration and success rate are increased.
80

Mortal Strike +16 Time
Increases the user's success rate of vital point attacks by 23% for 3 minutes 4 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased.
81

Mortal Strike +17 Time
Increases the user's success rate of vital point attacks by 23% for 3 minutes 8 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased.
81

Mortal Strike +18 Time
Increases the user's success rate of vital point attacks by 23% for 3 minutes 12 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased.
81

Mortal Strike +19 Time
Increases the user's success rate of vital point attacks by 24% for 3 minutes 16 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased.
82

Mortal Strike +20 Time
Increases the user's success rate of vital point attacks by 24% for 3 minutes 20 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased.
82

Mortal Strike +21 Time
Increases the user's success rate of vital point attacks by 24% for 3 minutes 24 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased.
82

Mortal Strike +22 Time
Increases the user's success rate of vital point attacks by 24% for 3 minutes 28 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased.
83

Mortal Strike +23 Time
Increases the user's success rate of vital point attacks by 24% for 3 minutes 32 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased.
83

Mortal Strike +24 Time
Increases the user's success rate of vital point attacks by 24% for 3 minutes 36 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased.
83

Mortal Strike +25 Time
Increases the user's success rate of vital point attacks by 25% for 3 minutes 40 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased.
84

Mortal Strike +26 Time
Increases the user's success rate of vital point attacks by 25% for 3 minutes 44 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased.
84

Mortal Strike +27 Time
Increases the user's success rate of vital point attacks by 25% for 3 minutes 48 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased.
84

Mortal Strike +28 Time
Increases the user's success rate of vital point attacks by 25% for 3 minutes 52 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased.
85

Mortal Strike +29 Time
Increases the user's success rate of vital point attacks by 25% for 3 minutes 56 seconds. Requires a dagger. Enchant Time: Duration and success rate are increased.
85

Mortal Strike +30 Time
Increases the user's success rate of vital point attacks by 25% for 4 minutes. Requires a dagger. Enchant Time: Duration and success rate are increased.
85